skip to content
Simulating collision avoidance by a reactive agent using VRML Preview this item
ClosePreview this item
Checking...

Simulating collision avoidance by a reactive agent using VRML

Author: Andrew M Neiderer; U.S. Army Research Laboratory.
Publisher: Aberdeen Proving Ground, MD : Army Research Laboratory, [2005]
Series: ARL-TR (Aberdeen Proving Ground, Md.), 3566.
Edition/Format:   eBook : Document : National government publication : English
Summary:
Prototype nodes using the Virtual Reality Modeling Language (VRML) 2.0 standard have been developed for reactive, agentbased route navigation within a three-dimensional synthetic environment. The agent has limited intelligence with the basic constraint of noncollision by enforcing some minimal distance of approach to objects: this includes both static and moving obstacles. Navigation is nontrivial since the location  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy online

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Material Type: Document, Government publication, National government publication, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Andrew M Neiderer; U.S. Army Research Laboratory.
OCLC Number: 74282664
Notes: Title from PDF title screen (viewed on Nov. 2, 2010).
"August 2005."
Description: 1 online resource (iv, 24 pages) : color illustrations.
Series Title: ARL-TR (Aberdeen Proving Ground, Md.), 3566.
Responsibility: Andrew Neiderer.

Abstract:

Prototype nodes using the Virtual Reality Modeling Language (VRML) 2.0 standard have been developed for reactive, agentbased route navigation within a three-dimensional synthetic environment. The agent has limited intelligence with the basic constraint of noncollision by enforcing some minimal distance of approach to objects: this includes both static and moving obstacles. Navigation is nontrivial since the location of the goal may be changing and the agent reacts accordingly. An existing VRML model of a building was imported, and the subsequent exposedField interface for repulsion was defined. Simulation of an agent within this context was then verified. An open source development using VRML encourages a think small, scale large philosophy for a network of objects.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/74282664> # Simulating collision avoidance by a reactive agent using VRML
    a schema:CreativeWork, schema:Book, schema:MediaObject ;
   library:oclcnum "74282664" ;
   library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/60624755#Place/aberdeen_proving_ground_md> ; # Aberdeen Proving Ground, MD
   library:placeOfPublication <http://id.loc.gov/vocabulary/countries/mdu> ;
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/intelligence> ; # Intelligence
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/virtual_reality> ; # Virtual reality
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/reactivities> ; # Reactivities
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/automobiles_collision_avoidance_systems_mathematical_models> ; # Automobiles--Collision avoidance systems--Mathematical models
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/computer_programming_and_software> ; # Computer Programming and Software
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/collision_avoidance> ; # Collision avoidance
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/networks> ; # Networks
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/nodes> ; # Nodes
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/navigation> ; # Navigation
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/language> ; # Language
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/environments> ; # Environments
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/synthesis> ; # Synthesis
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Thing/pe622783> ; # PE622783
   schema:about <http://experiment.worldcat.org/entity/work/data/60624755#Topic/prototypes> ; # Prototypes
   schema:bookFormat schema:EBook ;
   schema:contributor <http://viaf.org/viaf/149860432> ; # U.S. Army Research Laboratory.
   schema:creator <http://experiment.worldcat.org/entity/work/data/60624755#Person/neiderer_andrew_m> ; # Andrew M. Neiderer
   schema:datePublished "2005" ;
   schema:description "Prototype nodes using the Virtual Reality Modeling Language (VRML) 2.0 standard have been developed for reactive, agentbased route navigation within a three-dimensional synthetic environment. The agent has limited intelligence with the basic constraint of noncollision by enforcing some minimal distance of approach to objects: this includes both static and moving obstacles. Navigation is nontrivial since the location of the goal may be changing and the agent reacts accordingly. An existing VRML model of a building was imported, and the subsequent exposedField interface for repulsion was defined. Simulation of an agent within this context was then verified. An open source development using VRML encourages a think small, scale large philosophy for a network of objects."@en ;
   schema:exampleOfWork <http://worldcat.org/entity/work/id/60624755> ;
   schema:genre "National government publication"@en ;
   schema:genre "Government publication"@en ;
   schema:inLanguage "en" ;
   schema:isPartOf <http://experiment.worldcat.org/entity/work/data/60624755#Series/arl_tr> ; # ARL-TR ;
   schema:isPartOf <http://experiment.worldcat.org/entity/work/data/60624755#Series/arl_tr_aberdeen_proving_ground_md> ; # ARL-TR (Aberdeen Proving Ground, Md.) ;
   schema:name "Simulating collision avoidance by a reactive agent using VRML"@en ;
   schema:productID "74282664" ;
   schema:publication <http://www.worldcat.org/title/-/oclc/74282664#PublicationEvent/aberdeen_proving_ground_md_army_research_laboratory_2005> ;
   schema:publisher <http://experiment.worldcat.org/entity/work/data/60624755#Agent/army_research_laboratory> ; # Army Research Laboratory
   schema:url <http://www.arl.army.mil/arlreports/2005/ARL-TR-3566.pdf> ;
   schema:url <http://handle.dtic.mil/100.2/ADA439893> ;
   schema:url <http://purl.fdlp.gov/GPO/gpo571> ;
   wdrs:describedby <http://www.worldcat.org/title/-/oclc/74282664> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/60624755#Agent/army_research_laboratory> # Army Research Laboratory
    a bgn:Agent ;
   schema:name "Army Research Laboratory" ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Person/neiderer_andrew_m> # Andrew M. Neiderer
    a schema:Person ;
   schema:familyName "Neiderer" ;
   schema:givenName "Andrew M." ;
   schema:name "Andrew M. Neiderer" ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Place/aberdeen_proving_ground_md> # Aberdeen Proving Ground, MD
    a schema:Place ;
   schema:name "Aberdeen Proving Ground, MD" ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Series/arl_tr> # ARL-TR ;
    a bgn:PublicationSeries ;
   schema:hasPart <http://www.worldcat.org/oclc/74282664> ; # Simulating collision avoidance by a reactive agent using VRML
   schema:name "ARL-TR ;" ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Series/arl_tr_aberdeen_proving_ground_md> # ARL-TR (Aberdeen Proving Ground, Md.) ;
    a bgn:PublicationSeries ;
   schema:hasPart <http://www.worldcat.org/oclc/74282664> ; # Simulating collision avoidance by a reactive agent using VRML
   schema:name "ARL-TR (Aberdeen Proving Ground, Md.) ;" ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Topic/automobiles_collision_avoidance_systems_mathematical_models> # Automobiles--Collision avoidance systems--Mathematical models
    a schema:Intangible ;
   schema:hasPart <http://id.loc.gov/authorities/subjects/sh98007621> ;
   schema:name "Automobiles--Collision avoidance systems--Mathematical models"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Topic/collision_avoidance> # Collision avoidance
    a schema:Intangible ;
   schema:name "Collision avoidance"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/60624755#Topic/computer_programming_and_software> # Computer Programming and Software
    a schema:Intangible ;
   schema:name "Computer Programming and Software"@en ;
    .

<http://viaf.org/viaf/149860432> # U.S. Army Research Laboratory.
    a schema:Organization ;
   schema:name "U.S. Army Research Laboratory." ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.