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Sketching user experiences : getting the design right and the right design

Author: William Buxton
Publisher: San Francisco, CA : Amsterdam : Elsevier/Morgan Kaufmann, ©2007.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
Summary:
Hardly a day goes by that we don't see an announcement for some new product or technology that is going to make our lives easier, solve some or all of our problems, or simply make the world a better place. However, the reality is that few of these products survive, much less deliver on their promise. But are we learning from these expensive mistakes? Rather than rethink the underlying process that brings these  Read more...
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Additional Physical Format: Online version:
Buxton, William.
Sketching user experiences.
Amsterdam ; Boston : Elsevier/Morgan Kaufmann, ©2007
(OCoLC)608181556
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: William Buxton
ISBN: 9780123740373 0123740371 9780080552903 0080552900
OCLC Number: 76140877
Description: 445 pages : illustrations (chiefly color) ; 24 cm
Contents: 1: Design as dreamcatcher --
Design for the wild --
Case study: apple, design, and business --
The bossy rule --
A snapshot of today --
The role of design --
A sketch of the process --
The cycle of innovation --
The question of "design" --
The anatomy of sketching --
Clarity is not always the path to enlightenment --
The larger family of renderings --
Experience design vs interface design --
Sketching interaction --
Sketches are not prototypes --
Where is the user in all of this? --
You make that sound like a negative thing --
If someone made a sketch in the forest and nobody saw it ... --
The object of sharing --
Annotation: sketching on sketches --
Design thinking and ecology --
The second worst thing that can happen --
A river runs through it --
2: Stories of methods and madness --
From thinking on to acting on --
The wonderful Wizard of Oz --
Chameleon: from wizardry to smoke-and-mirrors --
Le Bricolage: cobbling things together --
It was a dark and stormy night ... --
Visual story telling --
Simple animation --
Shoot the mime --
Sketch-a-move --
Extending interaction: real and illusion --
The bifocal display --
Video envisionment --
Interacting with paper --
Are you talking to me?
Responsibility: Bill Buxton.
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Explains design and design thinking as something distinct that needs to be better understood - by both designers and the people with whom they need to work - in order to achieve success with  Read more...

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"Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to Read more...

 
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