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|Formato Físico Adicional:||Print version:
Sony Vegas Pro 11 Beginner's Guide.
Birmingham : Packt Publishing, ©2012
|Tipo de Material:||Documento, Recurso Internet|
|Tipo de Documento:||Recurso Internet, Arquivo de Computador|
|Todos os Autores / Contribuintes:||
|Notas:||"Learn by doing : less theory, more results."
|Descrição:||1 online resource (v, 248 p. :) col. ill.|
|Conteúdos:||Sony Vegas Pro 11 Beginner's Guide; Sony Vegas Pro 11 Beginner's Guide; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Getting Acquainted with your New Best Friend: Vegas Pro 11 Overview; A note on your computer; System requirements; Getting help; Online Help; Interactive Tutorials. Getting to know the windows: Exploring the Vegas Pro 11 interfaceThe Vegas Pro 11 windows; Customizing the User Interface; Time for action --
customizing the Vegas User Interface; What just happened?; Beginner's Guide to Vegas Pro 11 Media; Video Killed the Radio Star; Summary; 2. Let the Magic Begin: Beginning the Project and Acquiring Media; Creating a project; Project Properties; Standard Definition versus High Definition; Pixel Aspect Ratio; FIELD ORDER; FRAME RATE; MATCH MEDIA SETTINGS; Time for action --
using the supplied clips to set Project Properties; What just happened? Time for action --
setting Project Properties from scratchWhat just happened?; Pop quiz --
formats; The Preview Monitor; Importing media clips; Time for action --
importing media; What just happened?; Importing from other sources; Import; What just happened?; The Smart tool and media clips; Keyboard Shortcuts; Summary; 3. Video Editing Concepts and Application; Editing: A light history lesson; Time for action --
creating a second version of our project; What just happened?; What makes a good edit or cut; Time for action --
selecting edit points in our media clips; What just happened? Have a go hero --
finding glitches and unwanted video artefactsMethod two: Multicamera tool; Time for action --
creating edits with the Multicamera tool; What just happened?; Event panning and cropping tool; Time for action --
making a creative zoom with the Pan/Crop tool; Time for more action removing an unwanted shadow; What just happened?; Slow and fast motion; Time for action --
using slow motion as a creative tool; Pop quiz; Summary; 4. Essential Editing Tools; Important preliminary points; Video effects (a.k.a. FX); Time for action --
applying global FX to our media; What just happened? Have a go hero --
doing more with the FXGlobal FX (another option); Time for action --
applying FX to individual clips; What just happened?; Have a go hero --
doing more with the Media FX; Time for action --
removing the muted media clips; What just happened?; Transitions; Time for action --
using transitions; What just happened?; Have a go hero --
doing more with transitions; Media generators; Time for action --
media generators; What just happened?; Have a go hero --
doing more with media generators; The advent of 3D editing; Summary; 5. Eye Catching Titles, Text, and Effects; Titles and text.