omitir hasta el contenido
Spore. Ver este material de antemano
CerrarVer este material de antemano
Chequeando…

Spore.

Autor: Electronic Arts (Firm)
Editorial: Redwood City, CA : Electronic Arts, ©2008.
Edición/Formato:   Juego : CD para computadora   Material visual : Inglés (eng) : Galactic edVer todas las ediciones y todos los formatos
Base de datos:WorldCat
Resumen:
"Oversee life from its simplest form to its most complex in Spore, designer Will Wright's first original game since 2000's The Sims. As a microorganism on a new world, you must survive and thrive in your liquid environment by darting back and forth, feeding, and avoiding potential predators. Absorbing food such as plankton or algae during your formative days also allows you to absorb the DNA necessary to evolve into  Leer más
Calificación:

(todavía no calificado) 0 con reseñas - Ser el primero.

Temas
Más materiales como éste

 

Encontrar un ejemplar en la biblioteca

&AllPage.SpinnerRetrieving; Encontrando bibliotecas que tienen este material…

Detalles

Género/Forma: Computer games
Tipo de material: Juego de computadora, Grabación de video
Tipo de documento: Archivo de computadora, Material visual
Todos autores / colaboradores: Electronic Arts (Firm)
ISBN: 0784546630 9780784546635
Número OCLC: 299064274
Notas: "Win/Mac DVD-ROM software."--Container.
"Internet connection required for product activation."
Accompanying booklet entitled: Spore galactic handbook; accompanying book entitled: The art of spore ; accompanying DVDs entitled: How to build a better being; and: The making of Spore.
Title from disc label; edition from container.
Público objetivo ESRB rating: E 10+ (for animated blood, comic mischief, and fantasy violence).
Descripción: 1 DVD-ROM : sound, color ; 4 3/4 in. + 1 booklet (97 pages : color illustrations ; 19 cm) + 1 book (124 pages : color illustrations ; 19 cm) + 1 poster + 2 videodiscs (sound, color ; 4 3/4 in.)
Detalles: PC system requirements: Windows XP or Windows Vista; 2.0 GHz P4 processor or equivalent CPU; 512 MB RAM (XP) or 768 MB RAM (Vista); at least 4 GB of hard drive space with at least 1 GB additional space for creations; 128 MB video card, with support for pixel shader 2.0.; MAC system requirements: Mac OS X 10.5.3 Leopard or higher; Intel core duo processor CPU; 1024 MB RAM; at least 4 GB of hard drive space, with at least 1 GB additional space for creations; ATI X1600 or NVidia 7300 GT with 128 MB of video RAM, or Intel Integrated CMA X3100.
Otros títulos: How to build a better being.
Making of spore.
Art of spore

Resumen:

"Oversee life from its simplest form to its most complex in Spore, designer Will Wright's first original game since 2000's The Sims. As a microorganism on a new world, you must survive and thrive in your liquid environment by darting back and forth, feeding, and avoiding potential predators. Absorbing food such as plankton or algae during your formative days also allows you to absorb the DNA necessary to evolve into a terrestrial animal. Similar to a role-playing game, Spore lets you customize your being in an assortment of ways, with swappable body "parts" influencing attributes such as speed, strength, and so forth."--All movie guide.

Reseñas

Reseñas contribuidas por usuarios
Recuperando reseñas de GoodReads…
Recuperando reseñas de DOGObooks…

Etiquetas

Ser el primero.
Confirmar este pedido

Ya ha pedido este material. Escoja OK si desea procesar el pedido de todos modos.

Datos enlazados


Primary Entity

<http://www.worldcat.org/oclc/299064274> # Spore.
    a bgn:CD, schema:Movie, bgn:Game, schema:CreativeWork ;
    library:oclcnum "299064274" ;
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/cau> ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/2836273847#Place/redwood_city_ca> ; # Redwood City, CA
    rdfs:comment "Unknown 'gen' value: cgm" ;
    schema:about <http://id.worldcat.org/fast/903467> ; # Educational games
    schema:about <http://id.worldcat.org/fast/872008> ; # Computer adventure games
    schema:about <http://id.worldcat.org/fast/917302> ; # Evolution (Biology)
    schema:alternateName "Art of spore" ;
    schema:bookEdition "Galactic ed." ;
    schema:contentRating "ESRB rating: E 10+ (for animated blood, comic mischief, and fantasy violence)." ;
    schema:contributor <http://viaf.org/viaf/137191582> ; # Electronic Arts (Firm)
    schema:copyrightYear "2008" ;
    schema:datePublished "2008" ;
    schema:description ""Oversee life from its simplest form to its most complex in Spore, designer Will Wright's first original game since 2000's The Sims. As a microorganism on a new world, you must survive and thrive in your liquid environment by darting back and forth, feeding, and avoiding potential predators. Absorbing food such as plankton or algae during your formative days also allows you to absorb the DNA necessary to evolve into a terrestrial animal. Similar to a role-playing game, Spore lets you customize your being in an assortment of ways, with swappable body "parts" influencing attributes such as speed, strength, and so forth."--All movie guide."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/2836273847> ;
    schema:genre "Computer games"@en ;
    schema:hasPart <http://experiment.worldcat.org/entity/work/data/2836273847#CreativeWork/how_to_build_a_better_being> ; # How to build a better being.
    schema:hasPart <http://experiment.worldcat.org/entity/work/data/2836273847#CreativeWork/making_of_spore> ; # Making of spore.
    schema:inLanguage "en" ;
    schema:name "Spore."@en ;
    schema:productID "299064274" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/299064274#PublicationEvent/redwood_city_ca_electronic_arts_2008> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/2836273847#Agent/electronic_arts> ; # Electronic Arts
    schema:workExample <http://worldcat.org/isbn/9780784546635> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/299064274> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/2836273847#Agent/electronic_arts> # Electronic Arts
    a bgn:Agent ;
    schema:name "Electronic Arts" ;
    .

<http://experiment.worldcat.org/entity/work/data/2836273847#CreativeWork/how_to_build_a_better_being> # How to build a better being.
    a schema:CreativeWork ;
    schema:name "How to build a better being." ;
    .

<http://experiment.worldcat.org/entity/work/data/2836273847#Place/redwood_city_ca> # Redwood City, CA
    a schema:Place ;
    schema:name "Redwood City, CA" ;
    .

<http://id.worldcat.org/fast/872008> # Computer adventure games
    a schema:Intangible ;
    schema:name "Computer adventure games"@en ;
    .

<http://id.worldcat.org/fast/903467> # Educational games
    a schema:Intangible ;
    schema:name "Educational games"@en ;
    .

<http://id.worldcat.org/fast/917302> # Evolution (Biology)
    a schema:Intangible ;
    schema:name "Evolution (Biology)"@en ;
    .

<http://viaf.org/viaf/137191582> # Electronic Arts (Firm)
    a schema:Organization ;
    schema:name "Electronic Arts (Firm)" ;
    .

<http://worldcat.org/isbn/9780784546635>
    a schema:ProductModel ;
    schema:isbn "0784546630" ;
    schema:isbn "9780784546635" ;
    .


Content-negotiable representations

Cerrar ventana

Inicie una sesión con WorldCat 

¿No tienes una cuenta? Puede fácilmente crear una cuenta gratuita.