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Spore
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Spore

Author: Electronic Arts (Firm)
Publisher: Redwood City, CA : Electronic Arts, ©2008.
Edition/Format:   Game : CD for computer   Visual material : English : Galactic edView all editions and formats
Summary:
"Oversee life from its simplest form to its most complex in Spore, designer Will Wright's first original game since 2000's The Sims. As a microorganism on a new world, you must survive and thrive in your liquid environment by darting back and forth, feeding, and avoiding potential predators. Absorbing food such as plankton or algae during your formative days also allows you to absorb the DNA necessary to evolve into  Read more...
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Details

Genre/Form: Computer games
Material Type: Computer game, Videorecording
Document Type: Computer File, Visual material
All Authors / Contributors: Electronic Arts (Firm)
ISBN: 0784546630 9780784546635
OCLC Number: 299064274
Notes: "Win/Mac DVD-ROM software."--Container.
"Internet connection required for product activation."
Accompanying booklet entitled: Spore galactic handbook; accompanying book entitled: The art of spore ; accompanying DVDs entitled: How to build a better being; and: The making of Spore.
Title from disc label; edition from container.
Target Audience: ESRB rating: E 10+ (for animated blood, comic mischief, and fantasy violence).
Description: 1 DVD-ROM : sd., col. ; 4 3/4 in + 1 booklet (97 p. : col. ill. ; 19 cm) + 1 book (124 p. : col. ill. ; 19 cm.) + 1 poster + 2 videodiscs (sd., col. ; 4 3/4 in.)
Details: PC system requirements: Windows XP or Windows Vista; 2.0 GHz P4 processor or equivalent CPU; 512 MB RAM (XP) or 768 MB RAM (Vista); at least 4 GB of hard drive space with at least 1 GB additional space for creations; 128 MB video card, with support for pixel shader 2.0.; MAC system requirements: Mac OS X 10.5.3 Leopard or higher; Intel core duo processor CPU; 1024 MB RAM; at least 4 GB of hard drive space, with at least 1 GB additional space for creations; ATI X1600 or NVidia 7300 GT with 128 MB of video RAM, or Intel Integrated CMA X3100.
Other Titles: Art of spore.
How to build a better being.
Making of spore.

Abstract:

"Oversee life from its simplest form to its most complex in Spore, designer Will Wright's first original game since 2000's The Sims. As a microorganism on a new world, you must survive and thrive in your liquid environment by darting back and forth, feeding, and avoiding potential predators. Absorbing food such as plankton or algae during your formative days also allows you to absorb the DNA necessary to evolve into a terrestrial animal. Similar to a role-playing game, Spore lets you customize your being in an assortment of ways, with swappable body "parts" influencing attributes such as speed, strength, and so forth."--All movie guide.

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