详细书目
| 材料类型: | 互联网资源 |
|---|---|
| 文件类型: | 书, 互联网资源 |
| 所有的著者/提供者: |
Nicholas V Iuppa; Terry Borst |
| ISBN: | 024080788X 9780240807881 |
| OCLC号码: | 70823125 |
| 描述: | xviii, 246 p. ; 26 cm. |
| 内容: | INTRODUCTION; PART ONE: STORIES; PART TWO: CHARACTERS; PART THREE: STORY STRUCTURE CASE STUDIES; PART FOUR: GAME DESIGN; PART FIVE: EXPERIENCE MANAGEMENT; PART SIX: BUILDING THE IMMERSIVE ENVIRONMENT; PART SEVEN: STORY DEVELOPMENT CASE STUDIES; PART EIGHT: THE FUTURE OF DISTANCE LEARNING; PART NINE: THE FUTURE OF STORY DRIVEN GAMES; CONCLUSION |
| 责任: | Nick Iuppa & Terry Borst. |
| 更多信息: |
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"How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relating practical considerations of building a simulation." - Tech Trends, April 2007 再读一些...
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添加标签 目的是为 "Story and simulations for serious games : tales from the trenches".
争取是第一个!
