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|Physisches Format||Print version:
Bowen, Jos & amp;eacute.
Teaching Naked : How Moving Technology Out of Your College Classroom Will Improve Student Learning.
Hoboken : John Wiley & amp; Sons, ©2012
Jos & amp;eacute Bowen; Antonio.
|Anmerkungen:||11. The Naked Campus.|
|Beschreibung:||1 online resource (351 pages)|
|Inhalt:||Teaching Naked: How Moving Technology Out of Your College Classroom Will Improve Student Learning; Contents; Preface; The Tyranny of Common Sense; Dual Audiences; Outline and Structure; Acknowledgments; About the Author; Part I: The New Digital Landscape; 1. The Flat Classroom and Global Competition; The Ubiquity of E-learning; The Inevitability of Competition; Higher Education Online; Learning or Credentials?; A Pricing Structure That Will Not Survive; Creating Value; Education in the New Global Marketplace; 2. Social Proximity and the Virtual Classroom; Virtual Communities. Embracing E-CommunicationsFacebook; Twitter; Skype; The Virtual Classroom; Economic and Curricular Implications; 3. Games, Customization, and Learning; Customization; Customization and Education; Customizing Learning with Games; Customizing Information with Apps; Customizing Education with Games and Apps; Part II: Designing 21st-Century Courses; 4. Designing College More Like a Video Game; Brain Development; Models of Intellectual Development; Models for Designing Educational Experiences; Contexts for Learning; Motivating Change with High Standards and Low Stakes; Integrated Course Design. 5. Technology for Information DeliveryCreating Class Time with E-Communication; Announcements; Summaries; Readings, Files, Notes, and Handouts; Additional Content; E-mail as a Teaching Technique; Show Your Passion; Digress and Make Connections; Introduce Readings; Technology for First Exposure; Podcasts Are Better Than Lectures; Existing Podcasts and Video; Make Your Own Podcasts; Learning Modules; Advance Preparation as a Learning Strategy; 6. Technology for Engagement; Technology for Student Motivation; Technology for Application and Integration; Technology for Community. Technology for Information Literacy7. Technology for Assessment; Multiple-Choice Tests Before Class; Just-in-Time Teaching; Writing; Peer Feedback on Writing; Games for Assessment; Rethinking the Test: Authority and Collaboration; Aligning Classroom Activities and Assessment; 8. The Naked Classroom; The Place of Lecture; Active Learning for Classroom Engagement; Structuring Good Discussion; The Lab and the Studio; High-Impact Student-Faculty Interaction; Leveraging Personal Technology in the Classroom; The Classroom as a Stimulating Learning Environment. Part III: Strategies for Universities of the Future9. The Educational Product in the Internet Age; Music Delivery Before the Internet; The Internet Transformation in Books and Journalism; Lesson 1: The Product Can Change; Lesson 2: Customization and Social Isolation Will Increase; Lesson 3: More Choices Create New Gatekeepers; Our Product Is an Experience; Our Product Is Local; Our Product Is a Hybrid; Our Product Is Unique; Finding the Right Hybrid; 10. The Naked Curriculum; Turn Professors into Curators; Rethink the Units of Learning; Improve Curricular Progression; The Naked Curriculum.|