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TEDTalks : Seth Priebatsch - The Game Layer on Top of the World

Author: Films for the Humanities & Sciences (Firm); Films Media Group.; TED Conferences LLC.
Publisher: New York, N.Y. : Films Media Group, [2012], ©2010.
Edition/Format:   eVideo : Clipart/images/graphics : EnglishView all editions and formats
Database:WorldCat
Summary:
By now, we're used to letting Facebook and Twitter capture our social lives on the Web - building a "social layer" on top of the real world. At TEDxBoston, Seth Priebatsch looks at the next layer in progress: the "game layer," a pervasive net of behavior-steering game dynamics that will reshape education and commerce.
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Details

Genre/Form: Educational films
Internet videos
Videorecording
Material Type: Clipart/images/graphics, Internet resource, Videorecording
Document Type: Internet Resource, Computer File, Visual material
All Authors / Contributors: Films for the Humanities & Sciences (Firm); Films Media Group.; TED Conferences LLC.
OCLC Number: 829298356
Notes: Encoded with permission for digital streaming by Films Media Group on October 07, 2012.
Films on Demand is distributed by Films Media Group for Films for the Humanities & Sciences, Cambridge Educational, Meridian Education, and Shopware.
Target Audience: 10 & up.
Description: 1 online resource (1 video file (13 min.)) : sd., col.
Contents: Decade of the Game Framework (1:45) --
Game Layer > Influence (1:51) --
Appointment Dynamic (2:56) --
Influence and Status Dynamic (1:38) --
Progression Dynamic (1:47) --
Communal Discovery Dynamic (2:01) --
Credits: TEDTalks: Seth Priebatsch --
The Game Layer on Top of the World (0:06)
Other Titles: Game Layer on Top of the World
Seth Priebatsch
Seth Priebatsch - The Game Layer on Top of the World
Responsibility: TED Conferences LLC.

Abstract:

By now, we're used to letting Facebook and Twitter capture our social lives on the Web - building a "social layer" on top of the real world. At TEDxBoston, Seth Priebatsch looks at the next layer in progress: the "game layer," a pervasive net of behavior-steering game dynamics that will reshape education and commerce.

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