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| Additional Physical Format: | Online version: Koster, Raph, 1971- Theory of fun for game design. Scottsdale, AZ : Paraglyph Press, c2005 (OCoLC)608586640 |
|---|---|
| Material Type: | Internet resource |
| Document Type: | Book, Internet Resource |
| All Authors / Contributors: |
Raph Koster |
| ISBN: | 1932111972 9781932111972 |
| OCLC Number: | 57406861 |
| Description: | x, 244 p. : ill. ; 18 x 24 cm. |
| Contents: | How the brain works -- What games are -- What games teach us -- What games aren't -- Different fun for different folks -- The problem with learning -- The problem with people -- Games in context -- The ethics of entertainment -- Where games should go -- Taking their rightful place. |
| Responsibility: | by Raph Koster. |
| More information: |
Abstract:
"If you are interested in game structure and design you'll really enjoy how A Theory of Fun works on two levels - as a quick inspiration guide for game designers, and as a thought-provoking discussion on how we learn, why we play games, and how learning and playing are connected." --Book Jacket.
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