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Turtle geometry : the computer as a medium for exploring mathematics

저자: Harold Abelson; Andrea A DiSessa
출판사: Cambridge, Mass. : MIT Press, ©1981.
시리즈: MIT Press series in artificial intelligence.
판/형식:   도서 : 영어모든 판과 형식 보기
데이터베이스:WorldCat
요약:
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at  더 읽기…
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자료 유형: 인터넷 자료
문서 형식: 책, 인터넷 자원
모든 저자 / 참여자: Harold Abelson; Andrea A DiSessa
ISBN: 0262010631 9780262010634
OCLC 번호: 6914987
메모: Includes index.
설명: xx, 477 pages : illustrations ; 24 cm.
내용: Introduction to Turtle geometry --
Feedback, growth, and form --
Vector methods in Turtle geometry --
Topology of Turtle paths --
Turtle escapes the plane --
Exploring the cube --
A second look at the sphere --
Piecewise flat surfaces --
Curved space and general relativity --
Appendix A: Turtle procedure notation --
Appendix B: Writing Turtle programs in conventional computer languages.
일련 제목: MIT Press series in artificial intelligence.
책임: Harold Abelson, Andrea A. diSessa.

초록:

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

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