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Understanding counterplay in video games

Author: Alan F Meades
Publisher: New York : Routledge, 2015.
Series: Routledge advances in game studies, 5.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.
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Additional Physical Format: Electronic version:
Meades, Alan F.
Understanding counterplay in video games.
New York : Routledge, Taylor & Francis Group, 2015
(OCoLC)910847855
Document Type: Book
All Authors / Contributors: Alan F Meades
ISBN: 9781138804920 1138804924
OCLC Number: 908698943
Notes: Includes index.
Description: xii,192 pages : illustrations ; 24 cm
Contents: Introduction --
1 What is Counterplay? --
2 The Challenges of Studying Counterplay --
3 Approaching Grief Play --
4 Boosting and Glitching --
5 Hardware-Hacking --
6 Illicit Modding --
7 Understanding Counterplay in Video Games
Series Title: Routledge advances in game studies, 5.
Responsibility: by Alan F. Meades.

Abstract:

This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.

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