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Understanding digital games

Author: Jason Rutter; Jo Bryce
Publisher: London ; Thousand Oaks, CA : SAGE Publications, 2006.
Edition/Format:   Print book : English : 1st edView all editions and formats
Summary:
The study of digital games is a lively area of research and theorising which draws opinions from a range of disciplinary perspectives. This text brings together all these varied perspectives, providing a unique survey of this highly multidisciplinary field.
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Genre/Form: Computer games
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Jason Rutter; Jo Bryce
ISBN: 1412900336 9781412900331 1412900344 9781412900348
OCLC Number: 69912570
Description: xx, 249 pages : illustrations ; 24 cm
Contents: 1. An introduction to understanding digital games / Jo Bryce, Jason Rutter --
pt. 1. History and production --
2. A history of digital games / John Kirriemuir --
3. The business of making digital games / Aphra Kerr --
4. The economics of digital games / Alberto Alvisi --
5. A player-centred approach to digital game design / Jonathan Sykes --
pt. 2. Theories and approaches --
6. Literary theory and digital games / Julian Kücklich --
7. Film studies and digital games / Geoff King, Tanya Krzywinska --
8. Digital games as new media / Seth Giddings, Helen W. Kennedy --
9. Digital games and cultural studies / Garry Crawford, Jason Rutter --
10. Community, identity and digital games / Martin Hand, Karenza Moore --
pt. 3. Key debates --
11. Digital games and gender / Jo Bryce, Jason Rutter, Cath Sullivan --
12. Digital games and the violence debate / Jo Bryce, Jason Rutter --
13. Digital games and education / Timothy Dumbleton, John Kirriemuir.
Responsibility: edited by Jason Rutter and Jo Bryce.
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Abstract:

The study of digital games is a lively area of research and theorising which draws upon perspectives from a range of disciplines, including sociology, psychology, media and film studies, economics,  Read more...

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