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Using UML : software engineering with objects and components

Author: R J Pooley; Perdita Stevens
Publisher: Harlow, England ; Reading, Mass. : Addison-Wesley, 1999.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
Summary:
"Using UML is an introduction to the Unified Modeling Language for students learning about object- and component-based software design and development. It places UML in the context of the software engineering discipline as a whole, providing students with a practical understanding of good practice in software design and development. The authors present a broad view of the subject area, enabling students to see for  Read more...
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Additional Physical Format: Online version:
Pooley, R.J.
Using UML.
Harlow, England ; Reading, Mass. : Addison-Wesley, 1999
(OCoLC)681752641
Document Type: Book
All Authors / Contributors: R J Pooley; Perdita Stevens
ISBN: 0201360675 9780201360677
OCLC Number: 39671741
Description: xix, 256 pages : illustrations ; 24 cm
Contents: pt. I. Conceptual background. Ch. 1. Software engineering with components. Ch. 2. Object concepts. Ch. 3. Introductory case study. Ch. 4. The development process --
pt. II. The Unified Modeling Language. Ch. 5. Essentials of class models. Ch. 6. More on class models. Ch. 7. Essentials of use case models. Ch. 8. More on use case models. Ch. 9. Essentials of interaction diagrams. Ch. 10. More on interaction diagrams. Ch. 11. Essentials of state and activity diagrams. Ch. 12. More on state and activity diagrams. Ch. 13. Implementation diagrams. Ch. 14. Packages, subsystems, models --
pt. III. Case studies. Ch. 15. CS4 administration. Ch. 16. Board games. Ch. 17. Discrete event simulation --
pt. IV. Towards practice. Ch. 18. Reuse: components, patterns. Ch. 19. Product quality: verification, validation, testing. Ch. 20. Process quality: management, teams, QA.
Responsibility: Rob Pooley and Perdita Stevens.

Abstract:

"Using UML is an introduction to the Unified Modeling Language for students learning about object- and component-based software design and development. It places UML in the context of the software engineering discipline as a whole, providing students with a practical understanding of good practice in software design and development. The authors present a broad view of the subject area, enabling students to see for themselves how different practices may be appropriate for different situations. The goal of the book is to encourage pragmatic and open-minded approach to real-life software engineering."--Jacket.

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