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Video game programming for kids

Author: Jonathan S Harbour
Publisher: Boston, MA, USA : Course Technology, a part of Cengage Learning, [2013] ©2013
Edition/Format:   Print book : Juvenile audience : EnglishView all editions and formats
Database:WorldCat
Summary:
Requiring no prior programming experience, this book teaches kids introductory programming techniques with language that they can understand, using QB64, a simple, free version of BASIC. Includes quizzes and answers.
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Genre/Form: Juvenile works
Juvenile literature
Material Type: Juvenile audience
Document Type: Book
All Authors / Contributors: Jonathan S Harbour
ISBN: 9781435461161 1435461169
OCLC Number: 768072468
Notes: Includes index.
Description: xii, 234 pages : illustrations ; 23 cm
Contents: 1. Hello Stinky Head [intro to QB64]. 2. Big Mean Kitty Chases Cute Little Dog [simple graphics]. 3. Save the Hangman [simple game]. 4. Finding Secret Pirate Treasure [timed game]. 5. Let's Go Fishing [complex graphics]. 6. Backpack Attack [first real time game]. 7. Fighting Scary Robots that like to say "Exterminate!" [audio chapter]. 8. Super Squirt Gun versus the Lizard [getting player input]. 9. You Forgot Your Combination!? [doing math]. 10. You Big Ant Stomping Meanie [arrays]. 11. Beetles Are Kind of Dumb (but let's be nice to them) [game logic]. 12. Driving Like Crazy [serious collision game]. 13. Catch The Parachute Guy!
Responsibility: Jonathan S. Harbour.

Abstract:

Introduces pre-teens and young learners to the exciting world of game programming. This book is designed specifically for 8-12 years olds and uses simple language; a step-by-step approach; and  Read more...

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1. Hello Stinky Head [intro to QB64]. 2. Big Mean Kitty Chases Cute Little Dog [simple graphics]. 3. Save the Hangman [simple game]. 4. Finding Secret Pirate Treasure [timed game]. 5. Let's Go Read more...

 
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