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Video game spaces : image, play, and structure in 3D worlds
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Video game spaces : image, play, and structure in 3D worlds

Author: Michael Nitsche
Publisher: Cambridge, Mass. ; London : MIT, 2009.
Edition/Format:   Book : EnglishView all editions and formats
Summary:

An exploration of how we see, use, and make sense of modern video gameworlds.

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Document Type: Book
All Authors / Contributors: Michael Nitsche
ISBN: 9780262141017 0262141019
OCLC Number: 262881376
Description: p. cm.
Responsibility: Michael Nitsche.

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"An important journey into video game spaces." --Jesper Juul, Researcher, Singapore-MIT Game Lab, and author of Half-Real "After reading Nitsche's superbly informed and wide-ranging analyses of the Read more...

 
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