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Video games

Author: Kevin Hile
Publisher: Detroit, Mich. : Lucent Books, 2010.
Series: Technology 360.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Explores the impact of devices such as robotics, digital cameras, iPods, and video games. This volume focuses on video games by exploring how they were developed, how they work, its impact on society, and possible future uses.
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Details

Genre/Form: History
Electronic books
Additional Physical Format: Print version:
Video games.
Detroit, Mich. : Lucent Books, 2010
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Kevin Hile
ISBN: 9781420503067 1420503065 9781420501704 1420501704
OCLC Number: 496519247
Reproduction Notes: Electronic reproduction. Farmington Hills, Mi : Gale. Available via World Wide Web.
Description: 1 online resource.
Details: Mode of access: Internet.
Contents: Transformation of the arcade --
Video games and violence --
Minds and bodies at risk? --
Video games as educational tools --
A new, virtual society.
Series Title: Technology 360.
Responsibility: by Kevin Hile.

Abstract:

Explores the impact of devices such as robotics, digital cameras, iPods, and video games. This volume focuses on video games by exploring how they were developed, how they work, its impact on society, and possible future uses.

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