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Videogames and art

Author: Andy Clarke, (Writer on video games in art); Grethe Mitchell
Publisher: Bristol, UK ; Chicago : Intellect, 2007.
Edition/Format:   Print book : EnglishView all editions and formats
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Genre/Form: Aufsatzsammlung
Additional Physical Format: Online version:
Videogames and art.
Bristol, UK ; Chicago : Intellect, 2007
(OCoLC)607759073
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Andy Clarke, (Writer on video games in art); Grethe Mitchell
ISBN: 9781841501420 1841501425
OCLC Number: 127259132
Description: 283 pages : illustrations ; 24 cm
Contents: From appropriation to approximation / Axel Stockburger --
Meltdown / Rebecca Cannon --
Videogames as literary devices / Jim Andrews --
High-performance play : the making of machinima / Henry Lowood --
"Cracking the maze" curator's note / Anne-Marie Schleiner --
An interview with Brody Condon / Andy Clarke --
In conversation fall 2003 : an interview with Joseph DeLappe / Jon Winet --
The idea of doing nothing : an interview with Tobias Bernstrup / Francis Hunger --
The isometric museum : the SimGallery online project : an interview with curators Katherine Isbister and Rainey Straus / Jane Pinckard --
The evolution of a GBA artist / Paul Catanese --
From Fictional videogame stills to Time travelling with Rosalind Brodsky 1991-2005 / Suzanne Treister --
Virtual retrofit (or what makes computer gaming so damn racy?) / M.A. Greenstein --
Perspective engines : an interview with JODI / Francis Hunger --
Independent game development : two views from Australia / Melanie Swalwell --
Medieval unreality : initiating an artistic discourse on Albania's blood feud by editing a first-person shooter game / Nina Czegledy and Maia Engeli --
Should videogames be viewed as art? / Brett Martin --
Some notes on aesthetics in Japanese videogames / William Huber --
The computer as a dollhouse (excerpts) / Tobey Crockett --
Networking power : videogame structure from concept art / Laurie Taylor --
Fan-art as a function of agency in oddworld fan-culture / Gareth Schott and Andrew Burn --
Will computer games ever be a legitimate art form? / Ernest W. Adams.
Responsibility: edited by Andy Clarke and Grethe Mitchell.
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