skip to content
Visual Usability : Principles and Practices for Designing Digital Applications. Preview this item
ClosePreview this item
Checking...

Visual Usability : Principles and Practices for Designing Digital Applications.

Author: Tania Schlatter; Deborah Levinson
Publisher: Burlington : Elsevier Science, 2013.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Imagine how much easier creating web and mobile applications would be if you had a practical and concise, hands-on guide to visual design. Visual Usability gets into the nitty-gritty of applying visual design principles to complex application design. You'll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary. We'll review three key principles that affect  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

 

Find a copy online

Links to this item

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Genre/Form: Electronic books
Additional Physical Format: Print version:
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Tania Schlatter; Deborah Levinson
ISBN: 9780124017139 0124017134
OCLC Number: 845252349
Description: 1 online resource (343 pages)
Contents: Front Cover; Visual Usability; Copyright Page; Contents; Acknowledgments; About the Authors; Introduction; The challenge; Sending the right signals; Approach and organization; Part I: The meta-principles; Chapter 1: Consistency; Chapter 2: Hierarchy; Chapter 3: Personality; Part II: The visual usability tools; Chapter 4: Layout; Chapter 5: Type; Chapter 6: Color; Chapter 7: Imagery; Chapter 8: Controls and affordances; Design Checklists; Avoid common mistakes; Make informed decisions; Elevate the ordinary; Embodying form and function; I: THE META-PRINCIPLES; 1 Consistency. What do we mean by consistency?Consistency and the marketplace; Establishing consistency; Types of consistency: internal versus external; External consistency; Internal consistency; What role does consistency play in application design?; Consistency in layout; Consistent use of typography; Consistency in color; Consistency in imagery; Consistency in icons; Consistency in logos; Consistency in charts; Consistency in treatments; Consistency in controls and affordances; Consistency in motion; Choosing the right paradigm; Consistent aesthetics across platforms; What if you can't be consistent? A brief aside about accessibilityAvoid common mistakes; Design content and imagery consistently; Set consistent rules for color use; Design controls consistently to reveal affordances; Make informed decisions; Review existing rules and conventions; Document decisions about consistency; Elevate the ordinary; 2 Hierarchy; What do we mean by hierarchy?; Characteristics of hierarchy; Contrast; Position; Treatment; Interplay of characteristics; Defining a hierarchy; Identify the elements; List elements; Flow; Patterns; Hierarchy at different application levels and across platforms. Prototyping and testing considerationsAvoid common mistakes; Use contrast, including position and treatment, to define a strong hierarchy; Make informed decisions; Elevate the ordinary; 3 Personality; Elements of interface personality; Aesthetics and interface personality; How much personality does an application need? Or, how important is it to be likable?; Craigslist-plain, but useful and organized; Craigslist.com personality summary; Labbler.com-cool, clean, and controlled; Labbler.com personality summary; Epicurious-light-hearted and approachable; Epicurious personality summary. Clothia-trend-setting, useful, and inspiringClothia personality summary; SuperTracker-useful and usable; SuperTracker personality summary; Special opportunities for conveying personality; Establishing criteria for personality; Personality clues in personas; Uncovering organizational requirements; Team workshops; Stakeholder interviews; Assessing identity requirements; Dealing with bias and disagreements; Content; Type of delivery-integrating technical requirements; Exploring a personality's possibilities; Avoid common mistakes; Make informed decisions; Elevate the ordinary.

Abstract:

Imagine how much easier creating web and mobile applications would be if you had a practical and concise, hands-on guide to visual design. Visual Usability gets into the nitty-gritty of applying visual design principles to complex application design. You'll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary. We'll review three key principles that affect application design - consistency, hierarchy, and personality - and illustrate how to apply tools like typography, color, and layout to digital application design. Whe.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/845252349> # Visual Usability : Principles and Practices for Designing Digital Applications.
    a schema:CreativeWork, schema:MediaObject, schema:Book ;
   library:oclcnum "845252349" ;
   library:placeOfPublication <http://id.loc.gov/vocabulary/countries/vtu> ;
   library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/1375094825#Place/burlington> ; # Burlington
   schema:about <http://experiment.worldcat.org/entity/work/data/1375094825#Topic/computer_software_human_factors> ; # Computer software--Human factors
   schema:about <http://experiment.worldcat.org/entity/work/data/1375094825#Topic/software_engineering> ; # Software engineering
   schema:about <http://experiment.worldcat.org/entity/work/data/1375094825#Topic/software_visualization> ; # Software visualization
   schema:about <http://dewey.info/class/004/> ;
   schema:bookFormat schema:EBook ;
   schema:contributor <http://experiment.worldcat.org/entity/work/data/1375094825#Person/levinson_deborah> ; # Deborah Levinson
   schema:creator <http://experiment.worldcat.org/entity/work/data/1375094825#Person/schlatter_tania> ; # Tania Schlatter
   schema:datePublished "2013" ;
   schema:description "Imagine how much easier creating web and mobile applications would be if you had a practical and concise, hands-on guide to visual design. Visual Usability gets into the nitty-gritty of applying visual design principles to complex application design. You'll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary. We'll review three key principles that affect application design - consistency, hierarchy, and personality - and illustrate how to apply tools like typography, color, and layout to digital application design. Whe."@en ;
   schema:description "Front Cover; Visual Usability; Copyright Page; Contents; Acknowledgments; About the Authors; Introduction; The challenge; Sending the right signals; Approach and organization; Part I: The meta-principles; Chapter 1: Consistency; Chapter 2: Hierarchy; Chapter 3: Personality; Part II: The visual usability tools; Chapter 4: Layout; Chapter 5: Type; Chapter 6: Color; Chapter 7: Imagery; Chapter 8: Controls and affordances; Design Checklists; Avoid common mistakes; Make informed decisions; Elevate the ordinary; Embodying form and function; I: THE META-PRINCIPLES; 1 Consistency."@en ;
   schema:exampleOfWork <http://worldcat.org/entity/work/id/1375094825> ;
   schema:genre "Electronic books"@en ;
   schema:inLanguage "en" ;
   schema:isSimilarTo <http://worldcat.org/entity/work/data/1375094825#CreativeWork/> ;
   schema:name "Visual Usability : Principles and Practices for Designing Digital Applications."@en ;
   schema:productID "845252349" ;
   schema:publication <http://www.worldcat.org/title/-/oclc/845252349#PublicationEvent/burlington_elsevier_science_2013> ;
   schema:publisher <http://experiment.worldcat.org/entity/work/data/1375094825#Agent/elsevier_science> ; # Elsevier Science
   schema:url <http://www.123library.org/book_details/?id=95170> ;
   schema:url <http://public.ebookcentral.proquest.com/choice/publicfullrecord.aspx?p=1158375> ;
   schema:url <http://public.eblib.com/choice/publicfullrecord.aspx?p=1158375> ;
   schema:workExample <http://worldcat.org/isbn/9780124017139> ;
   wdrs:describedby <http://www.worldcat.org/title/-/oclc/845252349> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/1375094825#Agent/elsevier_science> # Elsevier Science
    a bgn:Agent ;
   schema:name "Elsevier Science" ;
    .

<http://experiment.worldcat.org/entity/work/data/1375094825#Person/levinson_deborah> # Deborah Levinson
    a schema:Person ;
   schema:familyName "Levinson" ;
   schema:givenName "Deborah" ;
   schema:name "Deborah Levinson" ;
    .

<http://experiment.worldcat.org/entity/work/data/1375094825#Person/schlatter_tania> # Tania Schlatter
    a schema:Person ;
   schema:familyName "Schlatter" ;
   schema:givenName "Tania" ;
   schema:name "Tania Schlatter" ;
    .

<http://experiment.worldcat.org/entity/work/data/1375094825#Topic/computer_software_human_factors> # Computer software--Human factors
    a schema:Intangible ;
   schema:name "Computer software--Human factors"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1375094825#Topic/software_engineering> # Software engineering
    a schema:Intangible ;
   schema:name "Software engineering"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1375094825#Topic/software_visualization> # Software visualization
    a schema:Intangible ;
   schema:name "Software visualization"@en ;
    .

<http://worldcat.org/entity/work/data/1375094825#CreativeWork/>
    a schema:CreativeWork ;
   schema:description "Print version:" ;
   schema:isSimilarTo <http://www.worldcat.org/oclc/845252349> ; # Visual Usability : Principles and Practices for Designing Digital Applications.
    .

<http://worldcat.org/isbn/9780124017139>
    a schema:ProductModel ;
   schema:isbn "0124017134" ;
   schema:isbn "9780124017139" ;
    .

<http://www.worldcat.org/title/-/oclc/845252349>
    a genont:InformationResource, genont:ContentTypeGenericResource ;
   schema:about <http://www.worldcat.org/oclc/845252349> ; # Visual Usability : Principles and Practices for Designing Digital Applications.
   schema:dateModified "2017-12-24" ;
   void:inDataset <http://purl.oclc.org/dataset/WorldCat> ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.