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Visualization Analysis and Design

Author: Tamara Munzner
Publisher: Hoboken CRC Press 2015
Series: AK Peters Visualization Series
Edition/Format:   Print book : Document   Computer File : EnglishView all editions and formats
Summary:
What's Vis, and Why Do It? The Big Picture Why Have A Human in the Loop? Why Have A Computer in the Loop? Why Use An External Representation? Why Depend on Vision? Why Show The Data In Detail? Why Use Interactivity? Why Is the Vis Idiom Design Space Huge? Why Focus on Tasks? Why Focus on Effectiveness? Why Are Most Designs Ineffective?Why Is Validation Difficult? Why Are There Resource Limitations? Why Analyze?  Read more...
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Details

Material Type: Document
Document Type: Book, Computer File
All Authors / Contributors: Tamara Munzner
ISBN: 9781466508910 1466508914 9781466508934 1466508930
OCLC Number: 911179395
Description: 1 online resource (422 Seiten)
Contents: What's Vis, and Why Do It? The Big Picture Why Have A Human in the Loop? Why Have A Computer in the Loop? Why Use An External Representation? Why Depend on Vision? Why Show The Data In Detail? Why Use Interactivity? Why Is the Vis Idiom Design Space Huge? Why Focus on Tasks? Why Focus on Effectiveness? Why Are Most Designs Ineffective?Why Is Validation Difficult? Why Are There Resource Limitations? Why Analyze? What: Data Abstraction The Big Picture Why Do Data Semantics and Types Matter? Data Types Dataset Types Attribute Types Semantics Why: Task Abstraction The Big Picture Why Analyze Tasks Abstractly? Who: Designer or User ActionsTargets How: A Preview Analyzing and Deriving: Examples Analysis: Four Levels for Validation The Big Picture Why Validate? Four Levels of Design Angles of Attack Threats and Validation Approaches Validation Examples Marks and Channels The Big Picture Why Marks and Channels? Defining Marks and Channels Using Marks and Channels Channel Effectiveness Relative vs. Absolute Judgments Rules of Thumb The Big Picture Why and When to Follow Rules of Thumb? No Unjustified 3D No Unjustified 2D Eyes Beat Memory Resolution over Immersion Overview First, Zoom and Filter, Details on Demand Responsiveness Is RequiredGet It Right in Black and White Function First, Form Next Arrange Tables The Big Picture Why Arrange? Classifying Arrangements by Keys and Values Express: Quantitative Values Separate, Order, and Align: Categorical Regions Spatial Axis Orientation Spatial Layout Density Arrange Spatial Data The Big Picture Why Use Given? Geometry Scalar Fields: 1 Value Vector Fields: Multiple Values Tensor Fields: Many Values Arrange Networks and Trees The Big Picture Connection: Link Marks Matrix Views Costs and Benefits: Connection vs. Matrix Containment: Hierarchy Map Color and Other Channels The Big Picture Color TheoryColormaps Other Channels Manipulate View The Big Picture Why Change? Change View over Time Select Elements Navigate: Changing Viewpoint Navigate: Reducing Attributes Facet into Multiple Views The Big Picture Why Facet? Juxtapose and Coordinate ViewsPartition into ViewsSuperimpose Layers Reduce Items and Attributes The Big Picture Why Reduce? Filter Aggregate Embed: Focus+Context The Big Picture Why Embed? Elide Superimpose Distort Costs and Benefits: Distortion Analysis Case StudiesGraph-Theoretic Scagnostics VisDB Hierarchical Clustering Explorer PivotGraph InterRing Constellation Bibliography Further Reading appears at the end of each chapter.
Series Title: AK Peters Visualization Series

Abstract:

What's Vis, and Why Do It? The Big Picture Why Have A Human in the Loop? Why Have A Computer in the Loop? Why Use An External Representation? Why Depend on Vision? Why Show The Data In Detail? Why Use Interactivity? Why Is the Vis Idiom Design Space Huge? Why Focus on Tasks? Why Focus on Effectiveness? Why Are Most Designs Ineffective?Why Is Validation Difficult? Why Are There Resource Limitations? Why Analyze? What: Data Abstraction The Big Picture Why Do Data Semantics and Types Matter? Data Types Dataset Types Attribute Types Semantics Why: Task Abstraction The Big Picture Why Analyze Tasks ...

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"Visualization is a young field with only a few primary texts available. What distinguishes this one is the way it synthesizes past work to develop a comprehensive framework for design and analysis. Read more...

 
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