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WebGL : up and running

Author: Tony Parisi
Publisher: Beijing ; Sebastopol, Calif. : O'Reilly, ©2012.
Edition/Format:   Print book : English : 1st edView all editions and formats
Database:WorldCat
Summary:
Presents an introduction to WebGL development and production concepts to create full 3D applications.
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Document Type: Book
All Authors / Contributors: Tony Parisi
ISBN: 9781449323578 144932357X
OCLC Number: 809911501
Notes: "WebGL resources": pages 199-201.
"Building 3D graphics for the Web"--Cover.
"Understand core 3D graphics concepts and how to implement them in WebGL; create WebGL sample pages as you learn, and build a racing game application in the final chapter; get to know the Three.js open source library in detail; develop working knowledge of graphics rendering, texturing animation, interaction, and behaviors; seamlessly integrate 3D graphics with other content on the page; learn the tools, file formats, and techniques for developing robust and secure applications in a production environment"--Page 4 of cover.
Includes index.
Description: xiv, 211 pages : illustrations ; 24 cm
Contents: An introduction to WebGL --
Your first WebGL program --
Graphics --
Animation --
Interaction --
Integrating 2D and 3D --
WebGL in production --
Your first WebGL game.
Responsibility: Tony Parisi.

Abstract:

Get a quick introduction to WebGL, the new standard for 3D rendering on the web. With WebGL, web developers can create games animations, data visualizations, product displays, and more using  Read more...

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