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Wii game creation for teens

Author: Michael Duggan
Publisher: Australia ; Boston : Course Technology, ©2011.
Edition/Format:   Book : CD for computer : Program   Computer File : EnglishView all editions and formats
Database:WorldCat
Summary:
A guide to building Flash-based games for Nintendo Wii that provides an overview of the history of games, animation, and the console and covers Adobe Flash, drawing and game design fundamentals, animation principles, character, story, building scenes and worlds, sound, players, objectives, programming a short game, WiiCade production, and other related topics.
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Material Type: Program
Document Type: Book, Computer File
All Authors / Contributors: Michael Duggan
ISBN: 9781435455559 143545555X
OCLC Number: 557450709
Notes: "User level: Beginner - Intermediate"--Cover p. [4].
Included CD-ROM contains: Any Audio Converter, SourceForge's Audacity, the WiiCade API, and example files for all the exercises in the book.
Includes index.
Description: xviii, 427 p. : ill. ; 24 cm + 1 CD-ROM (4 3/4 in.)
Details: System requirements not stated.
Contents: Introduction. 1. History of Games and Animations. 3. Basics of Adobe Flash. 4. Drawing Fundamentals. 5. Principles Applied. 6. Character and Story. 7. Building Scenes. 8. Sound FX. 9. Making a Short Cartoon. 10. Game Design Fundamentals. 11. Principles Applied. 12. Players and Objectives. 13. Building Game Worlds. 14. Programming a Short Game. 15. Production for WiiCade. Appendix A: Web Resources. Appendix B: Tool Kits Reference.
Responsibility: Michael Duggan.

Abstract:

Using Adobe Flash ActionScript 2.0 and WiiCade, this book helsp you learn to create simple games and animations for Wii. It is suitable for beginners who want to start making their very own Nintendo  Read more...

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Introduction. 1. History of Games and Animations. 3. Basics of Adobe Flash. 4. Drawing Fundamentals. 5. Principles Applied. 6. Character and Story. 7. Building Scenes. 8. Sound FX. 9. Making a Short Read more...

 
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