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Windows 8 and Windows Phone 8 game development

Autor Adam Dawes
Vydavatel: [Berkeley, Calif.] : Apress, ©2013.
Vydání/formát:   e-kniha : Document : EnglishZobrazit všechny vydání a formáty
Databáze:WorldCat
Shrnutí:
Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.
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Detaily

Žánr/forma: Electronic books
Doplňující formát: Printed edition:
Typ materiálu: Document, Internetový zdroj
Typ dokumentu: Internet Resource, Computer File
Všichni autoři/tvůrci: Adam Dawes
ISBN: 9781430258377 1430258373 1430258365 9781430258360
OCLC číslo: 857723301
Poznámky: Includes index.
Popis: 1 online resource (xxix, 481 p.) : ill.
Obsahy: Getting Started --
Getting Started with MonoGame --
Creating a Game Framework --
Getting Started --
Sounding Out with Game Audio --
Drawing with Vertices and Matrices --
The World of 3-D Graphics --
Further 3-D Features and Techniques --
Enhancing Your Game --
Application Management --
Getting Started with XAML --
XAML Controls and Pages --
Mixing XAML and MonoGame --
Distributing Your Game.
Odpovědnost: Adam Dawes.

Anotace:

Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.

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