passa ai contenuti
Windows 8 and Windows Phone 8 game development Anteprima di questo documento
ChiudiAnteprima di questo documento
Stiamo controllando…

Windows 8 and Windows Phone 8 game development

Autore: Adam Dawes
Editore: [Berkeley, Calif.] : Apress, ©2013.
Edizione/Formato:   eBook : Document : EnglishVedi tutte le edizioni e i formati
Banca dati:WorldCat
Sommario:
Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.
Voto:

(non ancora votato) 0 con commenti - Diventa il primo.

Soggetti
Altri come questo

 

Trova una copia online

Collegamenti a questo documento

Trova una copia in biblioteca

&AllPage.SpinnerRetrieving; Stiamo ricercando le biblioteche che possiedono questo documento…

Dettagli

Genere/forma: Electronic books
Tipo materiale: Document, Risorsa internet
Tipo documento: Internet Resource, Computer File
Tutti gli autori / Collaboratori: Adam Dawes
ISBN: 9781430258377 1430258373 1430258365 9781430258360
Numero OCLC: 857723301
Note: Includes index.
Descrizione: 1 online resource (xxix, 481 p.) : ill.
Contenuti: Getting Started --
Getting Started with MonoGame --
Creating a Game Framework --
Getting Started --
Sounding Out with Game Audio --
Drawing with Vertices and Matrices --
The World of 3-D Graphics --
Further 3-D Features and Techniques --
Enhancing Your Game --
Application Management --
Getting Started with XAML --
XAML Controls and Pages --
Mixing XAML and MonoGame --
Distributing Your Game.
Responsabilità: Adam Dawes.

Abstract:

Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.

Commenti

Commenti degli utenti
Recuperando commenti GoodReads…
Stiamo recuperando commenti DOGObooks

Etichette

Diventa il primo.
Conferma questa richiesta

Potresti aver già richiesto questo documento. Seleziona OK se si vuole procedere comunque con questa richiesta.

Dati collegati


<http://www.worldcat.org/oclc/857723301>
library:oclcnum"857723301"
library:placeOfPublication
library:placeOfPublication
rdf:typeschema:Book
rdf:typeschema:MediaObject
rdf:valueUnknown value: dct
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:about
schema:bookFormatschema:EBook
schema:copyrightYear"2013"
schema:creator
schema:datePublished"2013"
schema:description"Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET."
schema:exampleOfWork<http://worldcat.org/entity/work/id/1353370367>
schema:genre"Electronic books"
schema:inLanguage"en"
schema:name"Windows 8 and Windows Phone 8 game development"
schema:numberOfPages"481"
schema:publication
schema:publisher
schema:url<http://www.books24x7.com/marc.asp?bookid=55994>
schema:url<http://proquest.safaribooksonline.com/?fpi=9781430258360>
schema:url<http://site.ebrary.com/id/10748080>
schema:url
schema:workExample
schema:workExample
schema:workExample
wdrs:describedby

Content-negotiable representations

Chiudi finestra

Per favore entra in WorldCat 

Non hai un account? Puoi facilmente crearne uno gratuito.