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Windows 8 and Windows Phone 8 game development

著者: Adam Dawes
出版: [Berkeley, Calif.] : Apress, ©2013.
エディション/フォーマット:   電子書籍 : Document : Englishすべてのエディションとフォーマットを見る
データベース:WorldCat
概要:
Demonstrates how games that will run on all Windows 8 devices can be developed using C♯ and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C♯ or Visual Basic.NET.
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詳細

ジャンル/形式: Electronic books
その他のフォーマット: Printed edition:
資料の種類: Document, インターネット資料
ドキュメントの種類: インターネットリソース, コンピューターファイル
すべての著者/寄与者: Adam Dawes
ISBN: 9781430258377 1430258373 1430258365 9781430258360
OCLC No.: 857723301
注記: Includes index.
物理形態: 1 online resource (xxix, 481 pages) : illustrations
コンテンツ: Getting Started --
Getting Started with MonoGame --
Creating a Game Framework --
Getting Started --
Sounding Out with Game Audio --
Drawing with Vertices and Matrices --
The World of 3-D Graphics --
Further 3-D Features and Techniques --
Enhancing Your Game --
Application Management --
Getting Started with XAML --
XAML Controls and Pages --
Mixing XAML and MonoGame --
Distributing Your Game.
責任者: Adam Dawes.

概要:

Demonstrates how games that will run on all Windows 8 devices can be developed using C♯ and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C♯ or Visual Basic.NET.

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