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Windows 8 and Windows Phone 8 game development

저자: Adam Dawes
출판사: [Berkeley, Calif.] : Apress, ©2013.
판/형식:   전자도서 : 문서 : 영어모든 판과 형식 보기
데이터베이스:WorldCat
요약:
Demonstrates how games that will run on all Windows 8 devices can be developed using C♯ and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C♯ or Visual Basic.NET.
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상세정보

장르/형태: Electronic books
추가적인 물리적 형식: Printed edition:
자료 유형: 문서, 인터넷 자료
문서 형식: 인터넷 자원, 컴퓨터 파일
모든 저자 / 참여자: Adam Dawes
ISBN: 9781430258377 1430258373 1430258365 9781430258360
OCLC 번호: 857723301
메모: Includes index.
설명: 1 online resource (xxix, 481 pages) : illustrations
내용: Getting Started --
Getting Started with MonoGame --
Creating a Game Framework --
Getting Started --
Sounding Out with Game Audio --
Drawing with Vertices and Matrices --
The World of 3-D Graphics --
Further 3-D Features and Techniques --
Enhancing Your Game --
Application Management --
Getting Started with XAML --
XAML Controls and Pages --
Mixing XAML and MonoGame --
Distributing Your Game.
책임: Adam Dawes.

초록:

Demonstrates how games that will run on all Windows 8 devices can be developed using C♯ and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C♯ or Visual Basic.NET.

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