skip to content
World of Warcraft and philosophy : wrath of the philosopher king Preview this item
ClosePreview this item

World of Warcraft and philosophy : wrath of the philosopher king

Author: Luke Cuddy; John Nordlinger
Publisher: Chicago : Open Court, ©2009.
Series: Popular culture and philosophy, v. 45.
Edition/Format:   Print book : EnglishView all editions and formats
Recognized by the "Guinness Book of World Records" as the most popular MMORPG (massively multiplayer online role-playing game) in videogame history, "World of Warcraft" is everywhere -- from episodes of "South Park" and "The Simpsons, " to online series.
Getting this item's online copy... Getting this item's online copy...

Find a copy in the library

Getting this item's location and availability... Getting this item's location and availability...


Find it in libraries globally
Worldwide libraries own this item


Document Type: Book
All Authors / Contributors: Luke Cuddy; John Nordlinger
ISBN: 9780812696738 0812696735
OCLC Number: 318422306
Description: viii, 252 pages : illustrations ; 23 cm.
Contents: You can kill your friends but you can't save Gnomeregan / Monica Evans --
Render unto Caesar / Kevin H. Haw --
Finding Adam Smith in Azeroth / Eli Kosminsky --
A meaningless world ... of Warcraft / Luke Cuddy --
A mage in motion / Juan Ferret --
Azeroth versus the experience machine / Mark Silcox and Jon Cogburn --
Boredom, power, and self-actualization in Azeroth / Paul Brown --
World of Warcraft as collector's paradise / Dario Compagno and Patrick Coppock --
A flourishing reolt / Miguel Sicart --
Ninja ethics and the virtual theft of virtual goods / Phil Serchuk --
Remaking Azeroth / Sean C. Duncan --
Utopian fantasy and the politics of difference / Debra Jackson --
Role playing in World of Warcraft as cathartic social performance / Pauline Chan, Audrey Whitman, and Allan Baumer --
He's the kind of girl who wants matching daggers / Phill Alexander --
In-game identities and meatspace mistakes / Tim Christopher --
The Machiavellian guild leader / Moses Wolfenstein --
There is no war in Warcraft / Ben Medler --
Game developers, gods, and surveillance / Christian Hoffstadt and Michael Nagenbog --
Bits of ogres, bytes of orcs / Kylie Prymus --
Future pasts of magic and deceit / Leon Spencer and Anna Janssen --
Can I have unlimited power in World of Warcraft? / Nicholas Michaud.
Series Title: Popular culture and philosophy, v. 45.
Responsibility: edited by Luke Cuddy and John Nordlinger.


World of Warcraft is a massively multiplayer online role playing game. It causes more and more real world events, as people marry individuals they have met in the game, and real-world financial  Read more...
Retrieving notes about this item Retrieving notes about this item


User-contributed reviews


Be the first.

Similar Items

Related Subjects:(2)

User lists with this item (2)

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.