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Learning Company

Overview
Works: 1,179 works in 2,649 publications in 1 language and 25,067 library holdings
Genres: Software  Juvenile works  Interactive multimedia  History  Educational games  Video games  Computer games  Computer adventure games  Self-instruction  Genealogy 
Roles: Publisher, Programmer, Distributor, Director
Classifications: LB1590.3, 372.21
Publication Timeline
Key
Publications about Learning Company
Publications by Learning Company
Most widely held works about Learning Company
 
Most widely held works by Learning Company
Zoombinis logical journey [an epic adventure of Math and logic] ( file )
17 editions published between 2001 and 2006 in English and held by 361 libraries worldwide
"Not long ago, the Zoombinis enjoyed the good life. Tragically, they misplace their trust in diabolical Bloats, who take over Zoombini Isle. Lead the Zoombinis on a dangerous quest to a new utopia. Develop math and logic skills on your expedition across puzzle-packed terrain. Each perilous puzzle you solve leads to another, more difficult challenge. Each journey is a new game!"
Reader Rabbit learn to read with phonics preschool-kindergarten ( file )
30 editions published between 2000 and 2010 in English and held by 296 libraries worldwide
Learn to read one step at a time, from letters to sounds, to words and spelling, to reading simple stories
3rd grade adventures builds confidence & problem solving skills for school ( file )
11 editions published between 1997 and 2002 in English and held by 291 libraries worldwide
Computer adventure game that builds on third graders' interest in mystery and adventure as well as their abilities in mathematics, language arts, geography, science, and logical thinking
The American girls premiere create and produce your own plays ( file )
7 editions published between 1997 and 1998 in English and held by 269 libraries worldwide
Create your own live action plays that bring your favorite characters from The American Girls Collection to life. Choose the scene, add props, cast the play, add music, lighting, and sound effects, direct the action and make the characters talk
Reader Rabbit 1 reading and phonics : [for Windows 3.1/95/98 & Macintosh] ( file )
31 editions published between 1991 and 1998 in English and No Linguistic Content and held by 257 libraries worldwide
Children are provided with 4 games in which to develop word recognition, spelling and vocabulary skills which are important in learning to read. Builds preschool through first-grade reading and thinking skills
Arthur's kindergarten ( file )
13 editions published between 1999 and 2003 in English and No Linguistic Content and held by 253 libraries worldwide
Kid's learn Reading skills (vocabulary, rhyming, letter recognition & sound) Math skills (arithmetic, counting & sorting, sizes & shapes), Creativity skills (music composition, instrument sounds, arts & crafts, drawing & coloring), and More (patterns & sequencing, colors, logic & problem solving)
Reader Rabbit's toddler ( file )
13 editions published between 1997 and 2002 in English and held by 227 libraries worldwide
Reader Rabbit and Mat the Mouse introduce counting, colors, shapes, and the alphabet using interactive songs, stories and easy to play games
Arthur's preschool ( file )
16 editions published between 2000 and 2002 in English and held by 222 libraries worldwide
Arthur and his friends teach preschoolers basic reading and math skills, while exercising creativity, through multiple levels of activities
Math rabbit deluxe! by Teri Perl( file )
38 editions published between 1986 and 1998 in English and No Linguistic Content and held by 206 libraries worldwide
Four spectacular circus activities help children develop skills in counting, number recognition, adding, subtracting and identifying equalities and inequalities
Genealogical records early Kentucky settlers, 1700s-1800s ( file )
7 editions published in 2000 in English and held by 205 libraries worldwide
" ... court, marriage, military records, and probate records ... In all, approximately 225,000 individuals are referenced ..."--Container
Learn to speak Spanish the complete interactive learning solution ( file )
11 editions published between 1998 and 2002 in English and held by 195 libraries worldwide
A beginner/intermediate level course in the language and culture of the Spanish-speaking world featuring graphics, sound, video segments, and record and playback mode. Includes vocabulary drills, conversation and diction practice, reading comprehension section, and cultural information
6th grade adventures ( file )
13 editions published between 1999 and 2005 in English and held by 192 libraries worldwide
Computer adventure game that builds on third graders' interest in mystery and adventure as well as their abilities in mathematics, language arts, geography, science, and logical thinking
Adventure workshop ( file )
20 editions published between 1999 and 2008 in English and held by 182 libraries worldwide
Includes activities that build skills in reading, early math, problem solving, and creativity
Reader Rabbit's reading 2 develop skills for successful reading ( file )
24 editions published between 1991 and 2000 in English and No Linguistic Content and held by 181 libraries worldwide
Reader Rabbit and Mat the Mouse help children develop skills for successful reading while taking them on an adventure-packed train trip through Wordville. Children are introduced to phonics, compound words, consonant blends, vowel sounds, identifying rhymes, homonyms and opposites, and alphabetizing words. Formerly Reader Rabbit 2
Scooby-doo! phantom of the knight ( file )
7 editions published between 2000 and 2001 in English and held by 176 libraries worldwide
Lost in the forests of Nova Scotia, Scooby and the gang stumble upon a medieval castle. While investigating, they discover that the place is haunted and a princess has been kidnapped! Get set for a challenging maze, puzzles, and a magical wizard. -- container
Carmen Sandiego's thinkquick challenge ( file )
2 editions published in 1999 in English and held by 174 libraries worldwide
Carmen Sandiego has begun stealing world knowledge, and it is up to ACME Academy agents to outthink her KnowBots and Master Thieves
Super solvers gizmos & gadgets! ( file )
19 editions published between 1993 and 1999 in English and No Linguistic Content and held by 173 libraries worldwide
Racing game using interactive science puzzles to teach concepts of force magnetism, electricity, gears, balance, energy sources, and simple machines
Zoombinis island odyssey ( file )
4 editions published in 2002 in English and held by 173 libraries worldwide
"Life continued to be good for the Zoombinis. That is, until they received word about the homeland they had left behind. The dastardly Bloats had destroyed the nautral habitat and then evacuated, leaving the Zerbles and other wildlife struggling for survival. Join the Zoombinis and develop math, logic, and scientific-thinking skills on a courageous expedition to save the Zerbles!"
Scooby-doo! ( file )
6 editions published between 2000 and 2005 in English and held by 165 libraries worldwide
The dog detective and his friends uncover the mystery of the faceless rider
Adventure workshop ( file )
14 editions published between 1999 and 2008 in English and held by 165 libraries worldwide
Features hours of game play while building skills in reading, math, science, geography, and history
 
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Alternative Names

controlled identity Mindscape (Firm)

TLC (The Learning Company)
Languages
English (280)
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