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Fudenberg, Drew

Overview
Works: 88 works in 269 publications in 2 languages and 4,899 library holdings
Roles: Author, Other, Editor
Publication Timeline
Key
Publications about Drew Fudenberg
Publications by Drew Fudenberg
Most widely held works by Drew Fudenberg
Game theory by Drew Fudenberg( Book )
57 editions published between 1991 and 2014 in English and Undetermined and held by 1,026 libraries worldwide
Diplomarbeit aus dem Jahr 2006 im Fachbereich Wirtschaft - Sonstiges, Note: 1,3, Universität Augsburg (Lehrstuhl für Betriebswirtschaftslehre, Wirtschaftsinformatik & Financial Engineering), 37 Eintragungen im Literaturverzeichnis, Sprache: Deutsch, Abstract: Zum Zweck der Betrachtung des Verhaltens von Unternehmen im Entwicklungsprozess von Open Source Software wurde auf Basis eines spieltheoretischen Ansatzes ein Modell entwickelt, welches näheren Aufschluss über die Einflussfaktoren und das resultierende Verhalten der Unternehmen geben kann
The theory of learning in games by Drew Fudenberg( Book )
20 editions published between 1998 and 2007 in English and held by 525 libraries worldwide
"In economics, most noncooperative game theory has focused on equilibrium in games, especially Nash equilibrium and its refinements." "In The Theory of Learning in Games Drew Fudenberg and David Levine develop an alternative explanation that equilibrium arises as the long-run outcome of a process in which less than fully rational players grope for optimality over time. The models they explore provide a foundation for equilibrium theory and suggest useful ways for economists to evaluate and modify traditional equilibrium concepts."--Jacket
A long-run collaboration on long-run games by Drew Fudenberg( Book )
17 editions published between 2008 and 2009 in English and held by 110 libraries worldwide
"This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work."--Back cover
Knife edge of plateau : when do market models tip? by Glenn Ellison( Book )
12 editions published in 2003 in English and held by 53 libraries worldwide
This paper studies whether agents must agglomerate at a single location in a class of models of two-sided interaction. In these models there is an increasing returns effect that favors agglomeration, but also a crowding or market-impact effect that makes agents prefer to be in a market with fewer agents of their own type. We show that such models do not tip in the way the term is commonly used. Instead, they have a broad plateau of equilibria with two active markets, and tipping occurs only when one market is below a critical size threshold. Our assumptions are fairly weak, and are satisfied in Krugman's [1991b] model of labor market pooling, a heterogeneous-agent version of Pagano's [1989] asset market model, and Ellison, Fudenberg and Möbius's [2002] model of competing auctions. Keywords: Tipping, Agglomeration, Two-sided Markets, Network Externalities, Increasing Returns. JEL Classification: R1, G2, C7
Rational Expectations Business Cycles in Search Equilibrium by Peter A Diamond( file )
6 editions published between 1987 and 1996 in English and No Linguistic Content and held by 28 libraries worldwide
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Lectures on learning and equilibrium in strategic form games by Drew Fudenberg( Book )
6 editions published in 1992 in English and held by 16 libraries worldwide
Modelli dinamici di oligopolio by Drew Fudenberg( Book )
3 editions published in 1994 in Italian and held by 16 libraries worldwide
Subgame perfect implementation with almost perfect information and the hold-up problem by Philippe Aghion( Book )
9 editions published in 2009 in English and held by 14 libraries worldwide
The foundations of incomplete contracts have been questioned using or extending the subgame perfect implementation approach of Moore and Repullo (1988). We consider the robustness of subgame perfect implementation to the introduction of small amounts of asymmetric information. We show that Moore- Repullo mechanisms may not yield (even approximately) truthful revelation in pure or totally mixed strategies as the amount of asymmetric information goes to zero. Moreover, we argue that a wide class of extensive-form mechanisms are subject to this fragility
On the robustness of equilibrium refinements by Drew Fudenberg( Book )
4 editions published between 1986 and 1987 in English and held by 7 libraries worldwide
A long-run collaboration on long-run games ( file )
1 edition published in 2009 in English and held by 4 libraries worldwide
This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work
Noncooperative game theory for industrial organization : an introduction and overview by Drew Fudenberg( Book )
3 editions published between 1986 and 1987 in English and held by 4 libraries worldwide
Short-term contracts and long-term agency relationships by Drew Fudenberg( Book )
3 editions published between 1987 and 1989 in English and held by 4 libraries worldwide
Rules of thumb for social learning by Glenn Ellison( Book )
2 editions published in 1992 in English and held by 4 libraries worldwide
Finite player approximations to a continuum of players by Drew Fudenberg( Book )
2 editions published in 1987 in English and held by 3 libraries worldwide
Efficiency and observability with long-run and short-run players by Drew Fudenberg( Book )
3 editions published in 1991 in English and held by 3 libraries worldwide
Reputation and equilibrium selection in games with a patient player by Drew Fudenberg( Book )
2 editions published in 1987 in English and held by 3 libraries worldwide
Monopoly and credibility in asset markets : an example by Drew Fudenberg( Book )
3 editions published in 1989 in English and held by 3 libraries worldwide
Steady state learning and Nash equilibrium by Drew Fudenberg( Book )
3 editions published in 1991 in English and held by 3 libraries worldwide
Learning mixed equilibria by Drew Fudenberg( Book )
3 editions published in 1992 in English and held by 3 libraries worldwide
Dynamic models of oligopoly by Drew Fudenberg( file )
1 edition published in 2001 in English and held by 0 libraries worldwide
Fudenberg and Tirole use the game-theoretic issues of information, commitment and timing to provide a realistic approach to oligopoly
 
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Languages
English (154)
Italian (3)
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