skip to content

Fudenberg, Drew

Overview
Works: 118 works in 341 publications in 3 languages and 4,570 library holdings
Roles: Editor
Classifications: QA269, 519.3
Publication Timeline
Key
Publications about Drew Fudenberg
Publications by Drew Fudenberg
Most widely held works by Drew Fudenberg
The theory of learning in games by Drew Fudenberg( file )
22 editions published between 1998 and 2007 in English and held by 1,558 libraries worldwide
This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts
Game theory by Drew Fudenberg( Book )
55 editions published between 1991 and 2014 in English and Undetermined and held by 1,232 libraries worldwide
An advanced text which aims to introduce the principles of non co-operative game theory - including strategic form games, Nash equilibria, subgame perfection, repeated games and games of incomplete information - in a direct and uncomplicated style that covers the broad spectrum of the field
A long-run collaboration on long-run games by Drew Fudenberg( file )
13 editions published between 2008 and 2009 in English and held by 1,088 libraries worldwide
"This book brings together the joint work of Drew Fudenberg and David Levine (through 2008) on the closely connected topics of repeated games and reputation effects, along with related papers on more general issues in game theory and dynamic games. The unified presentation highlights the recurring themes of their work."--Back cover
Dynamic models of oligopoly by Drew Fudenberg( Book )
23 editions published between 1983 and 2013 in English and held by 358 libraries worldwide
Fudenberg and Tirole use the game-theoretic issues of information, commitment and timing to provide a realistic approach to oligopoly
Knife edge of plateau : when do market models tip? by Glenn Ellison( Book )
9 editions published in 2003 in English and held by 69 libraries worldwide
Abstract: This paper studies whether agents must agglomerate at a single location in a class of models of two-sided interaction. In these models there is an increasing returns effect that favors agglomeration, but also a crowding or market-impact effect that makes agents prefer to be in a market with fewer agents of their own type. We show that such models do not tip in the way the term is commonly used. Instead, they have a broad plateau of equilibria with two active markets, and tipping occurs only when one market is below a critical size threshold. Our assumptions are fairly weak, and are satisfied in Krugman's [1991b] model of labor market pooling, a heterogeneous-agent version of Pagano's [1989] asset market model, and Ellison, Fudenberg and M"bius's [2002] model of competing auctions
Subgame perfect implementation with almost perfect information and the hold-up problem by Philippe Aghion( file )
7 editions published in 2009 in English and held by 41 libraries worldwide
The foundations of incomplete contracts have been questioned using or extending the subgame perfect implementation approach of Moore and Repullo (1988). We consider the robustness of subgame perfect implementation to the introduction of small amounts of asymmetric information. We show that Moore- Repullo mechanisms may not yield (even approximately) truthful revelation in pure or totally mixed strategies as the amount of asymmetric information goes to zero. Moreover, we argue that a wide class of extensive-form mechanisms are subject to this fragility
Lectures on learning and equilibrium in strategic form games by Drew Fudenberg( Book )
6 editions published in 1992 in English and held by 12 libraries worldwide
Payoff information and self-comfirming equilibrium by Eddie Dekel( Book )
4 editions published between 1996 and 1999 in English and held by 10 libraries worldwide
Modelli dinamici di oligopolio by Drew Fudenberg( Book )
3 editions published in 1994 in Italian and held by 10 libraries worldwide
Evolution and cooperation in noisy repeated games by Drew Fudenberg( Book )
5 editions published in 1990 in English and held by 7 libraries worldwide
On the robustness of equilibrium refinements by Drew Fudenberg( Book )
4 editions published between 1986 and 1987 in English and held by 7 libraries worldwide
Nash and perfect equilibria of discounted repeated games by Drew Fudenberg( Book )
5 editions published between 1987 and 1988 in English and held by 5 libraries worldwide
Noncooperative game theory for industrial organization: an introduction and overview by Drew Fudenberg( Book )
4 editions published between 1986 and 1987 in English and held by 5 libraries worldwide
When is Reputation Bad? by Jeffrey Ely( Book )
7 editions published between 2002 and 2004 in English and held by 5 libraries worldwide
In traditional reputation theory, reputation is good for the long-run player. In 'Bad Reputation,' Ely and Valimaki give an example in which reputation is unambiguously bad. This paper characterizes a more general class of games in which that insight holds, and presents some examples to illustrate when the bad reputation effect does and does not play a role. The key properties are that participation is optional for the short-run players, and that every action of the long-run player that makes the short-run players want to participate has a chance of being interpreted as a signal that the long-run player is 'bad. We also broaden the set of commitment types, allowing many types, including the 'Stackelberg type' used to prove positive results on reputation. Although reputation need not be bad if the probability of the Stackelberg type is too high, the relative probability of the Stackelberg type can be high when all commitment types are unlikely
Short-term contracts and long-term agency relationships by Drew Fudenberg( Book )
3 editions published between 1987 and 1989 in English and held by 4 libraries worldwide
Pricing under the threat of entry by a sole supplier of a network good by Drew Fudenberg( Book )
2 editions published in 1999 in English and held by 4 libraries worldwide
Customer poaching and brand switching by Drew Fudenberg( Book )
2 editions published in 1999 in English and held by 4 libraries worldwide
The neo-Luddite's lament : excessive upgrades in the software industry by Glenn Ellison( Book )
2 editions published in 1999 in English and held by 4 libraries worldwide
When are non-anonymous players negligible? by Drew Fudenberg( Book )
3 editions published in 1995 in English and held by 4 libraries worldwide
Bo yi xue xi li lun / The theory of learning in games / Drew Fudenberg, David K. Levine by Drew Fudenberg( Book )
1 edition published in 2004 in Chinese and held by 3 libraries worldwide
 
moreShow More Titles
fewerShow Fewer Titles
Alternative Names
Fudenberg, D.
Languages
English (174)
Italian (3)
Chinese (1)
Covers
Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.