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Vieille, Nicolas

Overview
Works: 10 works in 34 publications in 2 languages and 50 library holdings
Roles: Author, Redactor, Opponent
Publication Timeline
Key
Publications about Nicolas Vieille
Publications by Nicolas Vieille
Most widely held works by Nicolas Vieille
Random walks and voting theory by Nicolas Vieille( Book )
6 editions published in 2002 in English and held by 9 libraries worldwide
Stopping games, recent results by Eilon Solan( Book )
5 editions published in 2001 in English and held by 7 libraries worldwide
Repeated communication through the mechanism "and" by Olivier Gossner( Book )
4 editions published in 1998 in English and held by 7 libraries worldwide
Two player games, a reduction by Nicolas Vielle( Book )
5 editions published in 2001 in English and held by 7 libraries worldwide
Strategic learning in games with symmetric information by Olivier Gossner( Book )
4 editions published in 1998 in English and held by 6 libraries worldwide
Majority vote following a debate by Itzhak Gilboa( Book )
5 editions published between 2002 and 2004 in English and held by 6 libraries worldwide
Contributions à la théorie des jeux répétés by Nicolas Vieille( Book )
2 editions published in 1992 in French and held by 4 libraries worldwide
DEUX TYPES DE JEUX REPETES SONT ETUDIES. LA PREMIERE PARTIE DE LA THESE RESOUT, A L'AIDE DE LA THEORIE DES JEUX DIFFERENTIELS, UNE CONJECTURE DE BLACKWELL PORTANT SUR LES JEUX REPETES A PAIEMENTS VECTORIELS. LA SECONDE PARTIE S'INTERESSE AU PROBLEME DE L'EXISTENCE DE PAIEMENTS D'EQUILIBRE DANS LES JEUX STOCHASTIQUES NON ESCOMPTES A SOMME NON NULLE. NOUS RETROUVONS, EN DEVELOPPANT UNE APPROCHE NOUVELLE, LES PRINCIPAUX RESULTATS EXISTANT
Deterministic multi-player Dynkin games by Eilon Solan( Article )
1 edition published in 2003 in English and held by 1 library worldwide
Continuous-time games of timing by Rida Laraki( Article )
1 edition published in 2003 in English and held by 1 library worldwide
Jeux répétés en réseaux et communication by Marie Laclau( file )
1 edition published in 2012 in French and held by 1 library worldwide
I study infinitely repeated games with imperfect private monitoring played on networks. Different networks may represent the structures of interaction, of monitoring, and of communication of the repeated game. Communication is costless, and may be either private or public. I study different models of repeated games, depending on the networks considered, on the nature of communication, and on the solution concept. The aim of this thesis is to establish necessary and sufficient conditions on the networks for a folk theorem to hold
 
Languages
English (31)
French (3)
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