WorldCat Identities

Schafer, Tim

Overview
Works: 25 works in 50 publications in 3 languages and 105 library holdings
Genres: Software  Pictorial works  Comic books, strips, etc  Graphic novels  Computer adventure games  Computer games  Interactive multimedia 
Roles: Author, Programmer, Conceptor, Publishing director, Performer
Classifications: GV1469.22, 793.932
Publication Timeline
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Most widely held works by Tim Schafer
Grim fandango by LucasArts (Firm)( )

2 editions published between 1998 and 2001 in French and English and held by 21 WorldCat member libraries worldwide

An interactive adventure and strategy game featuring Manny Calavera, a travel agent in the Land of the Dead, who must uncover a conspiracy that robs souls of their eternal salvation
Licensing und Merchandising : Grundlagen und Praxis des Marketings mit Lizenzen by Tim Schafer( Book )

1 edition published in 2003 in German and held by 13 WorldCat member libraries worldwide

Psychonauts( )

6 editions published between 2004 and 2005 in English and German and held by 8 WorldCat member libraries worldwide

Tijdens een zomerkamp voor Psychonauts-in-opleiding moet Razputin zijn paranormale krachten ontwikkelen
Day of the tentacle Maniac mansion by Tim Schafer( )

2 editions published in 1993 in English and held by 7 WorldCat member libraries worldwide

Sequel to Maniac Mansion. Cartoon adventure game in which players try to save the planet from Dr. Fred Edison's mutated pet tentacles. Features animation, music, and sound. Includes the original Maniac Mansion as a game within a game
Grim fandango by Tim Schafer( )

4 editions published in 2002 in Undetermined and English and held by 7 WorldCat member libraries worldwide

In this CD-ROM game, help Manny Calavera, travel agent at the Dept. of Death, untangle himself from a conspiracy
Day of the tentacle by Dave Grossman( )

6 editions published between 1993 and 1999 in 3 languages and held by 6 WorldCat member libraries worldwide

Direct the action of three kids who are trying to rescue the friendly green tentacle while saving the world from the evil purple tentacle. Also includes the original "Maniac Mansion" game
Double fine action comics by Scott Campbell( )

in English and held by 6 WorldCat member libraries worldwide

Full throttle( )

2 editions published in 1994 in English and held by 5 WorldCat member libraries worldwide

"One minute you're on the road, riding. Not a care in the world. Then some guy in a suit comes along, says he's got a deal for you and your gang. But when you come to, you've got a lump on your head, the law on your back, and a feeling in your gut that the road you're on is about to get a lot rougher ..."--Container
The Art of Brütal Legend by Daniel Bukszpan( Book )

2 editions published between 2009 and 2013 in English and held by 4 WorldCat member libraries worldwide

Minecraft the story of Mojang( Visual )

1 edition published in 2012 in English and held by 3 WorldCat member libraries worldwide

"In 2009, independent video game designer Markus "Notch" Persson released a work in progress that would go on to break every industry rule for achieving success. Part exploratory adventure, part creative building tool, "Minecraft" evolved from a cult classic into an unprecedented hit, raking daily sales in the thousands. By the end 2010, Notch was able to quit his day job and live the dream of founding his own development studio, Mojang. This feature-length documentary follows the young company over the course of its first year as their profile expands across the world stage industry icons (Peter Molyneux, Tim Schafer) journalists (Geoff Keighley, Stephen Totilo), tastemakers (Gabe & Tycho of Penny Arcade), and players profoundly impacted by the game (Yogscast, The Shaft, Minecraft Teacher), the film serves as a time capsule for one of this generation's most unorthodox success stories"--Container
Full throttle [a heavy metal adventure by LucasArts (Firm)( )

1 edition published in 2001 in English and held by 3 WorldCat member libraries worldwide

Full Throttle is a graphical adventure game, originally developed in-house and released on 30 April 1995 by LucasArts. It is the tenth game to use the SCUMM adventure game engine. - Wikipedia
Strukturkonservative und strukturinnovative Gruppenarbeit in der Automobilindustrie by Tim Schafer( )

1 edition published in 2007 in German and held by 2 WorldCat member libraries worldwide

Batterietechnologie : Schlussbericht zum Teilvorhaben ; [Verbundprojekt Mikrosolar] by Tim Schafer( )

2 editions published in 2004 in German and held by 2 WorldCat member libraries worldwide

Maniac Mansion II : day of the tentacle by Tim Schafer( )

in Undetermined and held by 2 WorldCat member libraries worldwide

Promoting user empowerment in mental health : a participative research project by Tim Schafer( Book )

2 editions published in 2002 in English and held by 2 WorldCat member libraries worldwide

Brütal legend( )

4 editions published in 2009 in English and held by 2 WorldCat member libraries worldwide

Actionspil. Et trediepersons-actionspil med Jack Black i hovedrollen som roadien Eddie Briggs. Eddie dør og vågner op i det mytologiske Age of rock for at bekæmpe ondskaben som hærger landet. Brütal legend er spækket med kampe, utrolige scenarier og spændende historiefortælling, der vil få dig til at headbange dig igennem det ene brutalt rockende slag efter det andet
Full throttle by Tim Schafer( )

in Undetermined and held by 2 WorldCat member libraries worldwide

Full throttle( )

1 edition published in 1994 in English and held by 1 WorldCat member library worldwide

 
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Audience Level
0
Audience Level
1
  Kids General Special  
Audience level: 0.23 (from 0.00 for Maniac Man ... to 0.47 for Licensing ...)

Languages
English (27)

German (8)

French (3)

Covers
The Art of Brütal Legend