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2D game programming in Unity

Author: Ashley Godblod
Publisher: [Place of publication not identified] : Packt Publishing, 2017.
Edition/Format:   eVideo : Clipart/images/graphics : English
Summary:
"This course will teach you to develop complicated games using procedurally generating techniques. With the use of prefabs and randomness, this course will discuss the creating of two puzzle games: Concentration and Minesweeper. The first two sections of the course comprise of creating a concentration game, the procedural generation along with logic addition for the Minesweeper game, and finally the last part that  Read more...
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Details

Material Type: Clipart/images/graphics, Internet resource, Videorecording
Document Type: Internet Resource, Computer File, Visual material
All Authors / Contributors: Ashley Godblod
OCLC Number: 1004746788
Notes: Title from resource description page (viewed September 22, 2017).
Performer(s): Presenter, Ashley Godblod.
Description: 1 online resource (1 streaming video file (4 hr., 3 min., 13 sec.)) : digital, sound, color
Responsibility: Ashley Godblod.

Abstract:

"This course will teach you to develop complicated games using procedurally generating techniques. With the use of prefabs and randomness, this course will discuss the creating of two puzzle games: Concentration and Minesweeper. The first two sections of the course comprise of creating a concentration game, the procedural generation along with logic addition for the Minesweeper game, and finally the last part that covers the steps required to build, host, and share a Unity game using WebGL. In the third and the final section, we’ll talk about the steps required to build, host, and share a Unity game using WebGL."--Resource description page.

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