skip to content
3D game programming for kids : create interactive worlds with JavaScript Preview this item
ClosePreview this item
Checking...

3D game programming for kids : create interactive worlds with JavaScript

Author: Chris Strom
Publisher: Raleigh, North Carolina : The Pragmatic Bookshelf, 2018. ©2018
Edition/Format:   Print book : English : Second editionView all editions and formats
Summary:
You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Genre/Form: Juvenile works
Juvenile literature
Document Type: Book
All Authors / Contributors: Chris Strom
ISBN: 1680502700 9781680502701
OCLC Number: 1002672786
Notes: Includes index.
Description: xx, 348 pages : illustrations ; 24 cm
Other Titles: Three dimensional programming for kids
Responsibility: Chris Strom.

Abstract:

You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it! This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton of programming knowledge, and dive in even deeper with some more advanced chapters. Whatever you want to do, this book has your back. Best of all, you get to create awesome games and say, "I made this!" You need the latest version of the Google Chrome Web browser, available for free from https://chrome.google.com. You also need an Internet connection to access the ICE Code Editor the first time. ICE Code Editor will be loaded onto your computer, so you won't need Internet access for later projects.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/1002672786> # 3D game programming for kids : create interactive worlds with JavaScript
    a schema:CreativeWork, schema:Book ;
   library:oclcnum "1002672786" ;
   library:placeOfPublication <http://id.loc.gov/vocabulary/countries/ncu> ;
   schema:about <http://experiment.worldcat.org/entity/work/data/1441130173#Topic/javascript_computer_program_language> ; # JavaScript (Computer program language)
   schema:about <http://experiment.worldcat.org/entity/work/data/1441130173#Topic/computer_games_programming> ; # Computer games--Programming
   schema:about <http://dewey.info/class/794.8/e23/> ;
   schema:about <http://experiment.worldcat.org/entity/work/data/1441130173#Topic/children_computer_network_resources> ; # Children--Computer network resources
   schema:about <http://experiment.worldcat.org/entity/work/data/1441130173#Topic/computer_programming> ; # Computer programming
   schema:alternateName "Three dimensional programming for kids" ;
   schema:author <http://experiment.worldcat.org/entity/work/data/1441130173#Person/strom_chris> ; # Chris Strom
   schema:bookEdition "Second edition." ;
   schema:bookFormat bgn:PrintBook ;
   schema:copyrightYear "2018" ;
   schema:datePublished "2018" ;
   schema:description "You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it! This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton of programming knowledge, and dive in even deeper with some more advanced chapters. Whatever you want to do, this book has your back. Best of all, you get to create awesome games and say, "I made this!" You need the latest version of the Google Chrome Web browser, available for free from https://chrome.google.com. You also need an Internet connection to access the ICE Code Editor the first time. ICE Code Editor will be loaded onto your computer, so you won't need Internet access for later projects."@en ;
   schema:exampleOfWork <http://worldcat.org/entity/work/id/1441130173> ;
   schema:genre "Juvenile works"@en ;
   schema:inLanguage "en" ;
   schema:name "3D game programming for kids : create interactive worlds with JavaScript"@en ;
   schema:productID "1002672786" ;
   schema:workExample <http://worldcat.org/isbn/9781680502701> ;
   wdrs:describedby <http://www.worldcat.org/title/-/oclc/1002672786> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/1441130173#Person/strom_chris> # Chris Strom
    a schema:Person ;
   schema:familyName "Strom" ;
   schema:givenName "Chris" ;
   schema:name "Chris Strom" ;
    .

<http://experiment.worldcat.org/entity/work/data/1441130173#Topic/children_computer_network_resources> # Children--Computer network resources
    a schema:Intangible ;
   schema:name "Children--Computer network resources"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1441130173#Topic/computer_games_programming> # Computer games--Programming
    a schema:Intangible ;
   schema:name "Computer games--Programming"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1441130173#Topic/computer_programming> # Computer programming
    a schema:Intangible ;
   schema:name "Computer programming"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1441130173#Topic/javascript_computer_program_language> # JavaScript (Computer program language)
    a schema:Intangible ;
   schema:name "JavaScript (Computer program language)"@en ;
    .

<http://worldcat.org/isbn/9781680502701>
    a schema:ProductModel ;
   schema:isbn "1680502700" ;
   schema:isbn "9781680502701" ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.