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3D Modeling in AutoCAD : Creating and Using 3D Models in AutoCAD 2000, 2000i, 2002, and 2004

Author: John E Wilson
Publisher: Boca Raton, FL : CRC Press, 2001.
Series: CADence master's series.
Edition/Format:   eBook : Document : English : 2nd editionView all editions and formats
Summary:
"* For AutoCAD 2004, 2002, and 2000 users Take your AutoCAD skills to the next level -- master its 3D modeling capabilities. Using the same 2D commands and tools you are accustomed to drafting with, you can actually construct the object you are designing."--Provided by publisher.
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Genre/Form: Electronic books
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: John E Wilson
ISBN: 9781482295573 1482295571
OCLC Number: 1035158168
Description: 1 online resource.
Contents: Cover; Title Page; Copyright Page; Table of Contents; Preface; Introduction; What's in This Book; About this Book's Electronic Files; SECTION 1: Working with Wireframe Models in 3D Space; Chapter 1: The World Coordinate System and 3D Space; A utoCAD's 3D W orld Coordinate System; The X-Y Plane; The Right-Hand Rule; The UCS Icon; Directions and Model Orientation in 3D Space; Setting Viewpoints in 3D Space; Using the VPOINT Command; Setting Viewpoints through a Dialog Box; Setting Plan Views; Setting Orthographic Views; Specifying Points in 3D Space; Pointing; Entering 3D Coordinates; Exercises. Chapter 2: Managing AutoCAD's User Coordinate SystemThe UCS Command; Choosing the Right UCS Option; Options that Move the UCS Origin without Changing the Axes Orientation; Options That Move the UCS Origin and Change the Axes Orientation; Options That Rotate the Principal Axes without Moving the Origin; Options for Restoring a Previous UCS; The Orthographic Options; Exercises; Chapter 3: Using Multiple Viewports; Characteristics of Tiled Viewports; Creating Tiled Viewports; Using Multiple Viewports; Viewports and the UCS; Using Saved Viewport Configurations; Using AutoLISP to Create Viewports. Views and UCSsChapter 4: 2D Wireframe Objects in 3D Space; Relationships of 2D Wireframe Objects to 3D Space; Arc; Circle; Dimension; Ellipse; Leader; Line; Mline; Mtext; Point; 2D Polyline; Ray; Shape; Text; Xline; Editing Wireframe Objects in 3D Space; Object Snaps; 2D Editing Commands in 3D Space; 3D Editing Commands; Chapter 5: 3D Curves; 3D Polylines; Using 3D Polylines; Drawing Helixes and 3D Spirals; Modifying 3D Polylines; Splines; NURBS; Creating Spline Curves; Spline Data; Modifying Splines; SECTION 2: Building Surface Models; Chapter 6: Extruded and Planar Surfaces. AutoCAD Surface Object TypesUsing Thickness as a Surface; Exercises in Using Thickness; Making 3DFACE Surfaces; Exercises in Using 3DFACE; Making Surfaces with the PFACE Command; Using AutoLISP to Make Polyface Meshes; Converting 3D Faces to Polyface Meshes; Exercises in Using PFACE; Chapter 7: Visualizing Surface Models; Using the HIDE Command; Creating Shaded Images; Using the DVIEW Command; Using the 3D Orbit Commands; Setting Up Perspective Views; Using DVIEW to Create Perspective Views; Using 3DORBIT to Create Perspective Views; Controlling Clipping Planes. Establishing Clipping Planes with DVIEWEstablishing Clipping Planes with 3DCLIP; Exercises; Chapter 8: 3D Polygon Mesh Surfaces; Properties of Polygon Mesh Surfaces; Using RULESURF; Using TABSURF; Using REVSURF; Using EDGESURF; Using 3DMESH; Exercises; AutoCAD's Premade Surface Objects; Chapter 9: Modifying Polygon Mesh Surfaces; Polygon Mesh Modification Capabilities and Limitations; Moving Vertices; Smoothing Surfaces; Exercises; SECTION 3: Building Solid Models; Chapter 10: Getting Started in Solid Modeling; Constructing a Simple 3D Solid Model; Extruded Solids; Primitives.
Series Title: CADence master's series.
Other Titles: Three D modeling in AutoCAD
Responsibility: by John E. Wilson.

Abstract:

"* For AutoCAD 2004, 2002, and 2000 users Take your AutoCAD skills to the next level -- master its 3D modeling capabilities. Using the same 2D commands and tools you are accustomed to drafting with, you can actually construct the object you are designing."--Provided by publisher.

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