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Beginning ARKit for iPhone and iPad : augmented reality app development for iOS

Author: Wally Wang
Publisher: [Berkeley, CA] : Apress, [2018]
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You'll start by accessing the camera and teaching your app to track the  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
(OCoLC)1049910323
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Wally Wang
ISBN: 9781484241028 1484241029
OCLC Number: 1066190357
Description: 1 online resource (xi, 489 pages) : illustrations
Contents: Understanding Augmented Reality and ARKit --
Getting to Know ARKit --
World Tracking --
Working with Shapes --
Working with Lights --
Positioning Objects --
Rotating Objects --
Drawing on the Screen --
Adding Touch Gestures to Augmented Reality --
Interacting with Augmented Reality --
Plane Detection --
Physics on Virtual Objects --
Interacting with the Real World --
Image Detection --
Displaying Video and Virtual Models --
Image Tracking and Object Detection --
Persistence --
Appendix A: Converting 3D Model Files --
Appendix B: Creating Virtual Objects Visually.
Responsibility: Wallace Wang.

Abstract:

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics.  Read more...

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This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You\'ll start by accessing the camera and teaching your app to track the world around its device. You\'ll then see how to position nodes and create augmented reality shapes and textures. Next you\'ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you\'ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly. ARKit is Apple\'s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. 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