Beginning game programming : a collection (Book, 2009) []
skip to content
New coming soon
Beginning game programming : a collection

Beginning game programming : a collection

Author: John Hattan
Publisher: Boston, Mass. : Course Technology, 2009.
Edition/Format:   Print book : EnglishView all editions and formats

Features information and ideas for those looking for a foundation in the basics of game programming. This book offers guidance on what programming language to use, find information on coding best  Read more...

More like this

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...


Document Type: Book
All Authors / Contributors: John Hattan
ISBN: 9781598638059 159863805X
OCLC Number: 699151291
Description: XX, 514 Seiten : Illustrationen, Diagramme
Contents: Part 1: Introductory ProgrammingChapter 1: What Language Do I Use; Chapter 2: Good Coding Practices; Chapter 3: Using PDL for Code Design and Documentation; Chapter 4: Debuggin in Visual Studio - Part 1; Part 2: Graphics:Chapter 5: Extended Graphical Templates for Sprite Management;Chapter 6: Isometric and Hexagonal MapsChapter 7: Mouse Maps for Isometric Height Maps; Chapter 8: Bezier Curves and Surfaces; Chapter 9: Direct3D vs. OpenGL: Which API to Use When, Where, and Why; Part 3: ScriptingChapter 10: An Introcution to Lua; Chapter 11: Introduction to GameMonkey Script;Part 4: Networking Chapter 12: The Internet, TCP/IP, and Socket Programming; Chapter 13: Programming with Asynchronous Sockets; Part 5: AlgorithmsChapter 14: Vectors and Matrices: A Primer; Chapter 15: Collision Detection and Response; Chapter 16: A* Pathfinding for Beginners; Part 6: C++Chapter 17: Organizing Code Files in C and C++; Chapter 18: An Exceptional Quest; Chapter 19: The One: A Singleton Discussion; Part 7: Miscellaneous TopicsChapter 20: Introduction to Pointers, Structures, and Linked Lists; Chapter 21: Sound Formats and Their Uses in Games; Chapter 22: Using XML Technologies for Enhancing Log Files; Chapter 23: SQL in 60 Seconds; Chapter 24: Item Management Systems; Chapter 25: A Comparison of Browser and Widget Platforms;
Responsibility: John Hattan ... (series ed.).


Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Similar Items

Related Subjects:(2)

Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.