Beyond reality : augmented, virtual, and mixed reality in the library (eBook, 2019) [WorldCat.org]
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Beyond reality : augmented, virtual, and mixed reality in the library

Author: Kenneth J Varnum
Publisher: Chicago : ALA Editions, [2019] ©2019
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
"At a time when libraries are facing a range of significant challenges, including rapidly evolving needs for physical space, constant budgetary pressures, and growing concern over the confidentiality of patron-generated data, a new technology is emerging that offers an entirely new spin on these challenges. The suite of technologies encompassed by virtual, augmented, and mixed reality stands to open vast  Read more...
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Details

Genre/Form: Electronic books
Additional Physical Format: Print version:
Beyond reality.
Chicago : ALA Editions, 2019
(DLC) 2018049625
(OCoLC)1051070322
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Kenneth J Varnum
ISBN: 9780838918098 0838918093 0838918107 9780838918104
OCLC Number: 1109390810
Description: 1 online resource (x, 134 pages) : illustrations
Contents: Augmented reality: all about holograms / Austin Olney --
Extended reality in informal learning environments / Chad M. Clark --
Virtual reality for 3D modeling / Bohyun Kim --
Play, education, and research: exploring virtual reality through libraries / Brandon Patterson, Tallie Casucci, Thomas Ferrill, and Greg Hatch --
Every student her universe: alternate academic realities / R. Bruce Jensen --
Integrating 3D and VR into research and pedagogy in higher education / Matt Cook & Zack Lischer-Katz --
Information literacy instruction using virtual reality / Felicia A. Smith --
Augmented reality in the library: pivoting toward a security-first implementation strategy / Brigitte Bell and Terry Cottrell --
Augmented reality and virtual reality and their legal implications for libraries / Michael Riesen.
Responsibility: edited by Kenneth J. Varnum.

Abstract:

Ranging from enhanced training to using third-party apps to enrich digital collections, there are a kaleidoscope of library uses for augmented, virtual, or mixed reality. In this collection, Varnum  Read more...

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