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Bit by bit : how video games transformed our world

Author: Andrew Ervin
Publisher: New York, NY : Basic Books, [2017]
Edition/Format:   Print book : Secondary (senior high) school : EnglishView all editions and formats
Summary:
"Charting the material and technological history of video games, from the 1950s to the present"--
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Genre/Form: Nonfiction
History
Additional Physical Format: Online version:
Ervin, Andrew.
Bit by bit.
re01 : Basic Books, 2017
(DLC) 2017019819
Material Type: Secondary (senior high) school
Document Type: Book
All Authors / Contributors: Andrew Ervin
ISBN: 9780465039708 0465039707
OCLC Number: 961003982
Description: viii, 290 pages ; 22 cm
Contents: Introduction: The purpose of playing --
1. Epic origins --
2. Era of innovation --
3. Atari --
4. Call to adventure --
5. Arcade projects --
6. The first auteur --
7. The renaissance --
8. Dialing up --
9. An American master --
10. World of Warcraft --
11. Trigger warnings --
12. Exile and the kingdom --
13. New auteurs --
14. The art question --
15. Restart --
Appendix: My 11 favorite games.
Responsibility: Andrew Ervin.

Abstract:

An acclaimed novelist and critic argues that video games are the most vital art form of our time  Read more...

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"Not many books about video games allow Denis Johnson to rub shoulders with Monkey Island or Vladimir Nabokov with Peter Molyneux. Ervin's taste in games is excellent, his points are Read more...

 
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