skip to content
Building dynamic WAP applications with MobileDev Preview this item
ClosePreview this item

Building dynamic WAP applications with MobileDev

Author: Stéphane Hogue; Leslie Hirst; Nicolas Fortin
Publisher: Indianapolis, IN : SAMS, ©2002.
Edition/Format:   eBook : Document : EnglishView all editions and formats

Aimed at intermediate and advanced developers who need to learn the fundamentals of WAP development, this text contains commercial examples of WAP applications development, and comes with a full copy  Read more...


(not yet rated) 0 with reviews - Be the first.

More like this

Find a copy online

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...


Genre/Form: Electronic books
Additional Physical Format: Print version:
Hogue, Stéphane.
Building dynamic WAP applications with MobileDev.
Indianapolis, IN : SAMS, ©2002
(DLC) 2001089498
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Stéphane Hogue; Leslie Hirst; Nicolas Fortin
ISBN: 0768657903 9780768657906
OCLC Number: 56109487
Notes: Includes index.
Description: 1 online resource (xi, 316 pages) : illustrations
Contents: (NOTE: Each chapter concludes with a Summary and Q&A.)Introduction. I. AN INTRODUCTION TO WAP APPLICATION DEVELOPMENT. 1. The Wireless World. The Wireless Internet. In Technical Terms. WAP Protocol. Internet-Capable Phones and Other Devices. Phone Simulators. Cellular Networks. WAP Gateways. Markup Languages. Programming Languages. Unique Wireless Features. How Do WAP Applications Work?2. WAP Design Tools. Wireless Design Tools. MobileDev for the Wireless Internet. Let's Go. Open a Project. About the Movies Demo. MobileDev's Development Environment. Application Map. Application Browser. Document Editor. Script Editor. Phone Simulator. SDK Simulators. Database Browser. Toolbars. Pop-ups. Help Is a Click Away. Online Getting Started. Running a Project. Using the Simulator. Closing the Demo.3. Wizarding Up a WAP Application. Your First Application. Create a Project. Decks, Cards, and Links. Wizards. Create the First Deck. Save the Project. Changing the Look of the Application Map. Create the Second Deck. Run the Application. Same Application, Different Browser.II. THE BASICS OF WAP APPLICATION DESIGN. 4. Before Building. The Question of Style. The Question of Technology. Avoiding Headaches. Your Turn to Create Projects.5. Learning About Wireless Markup Language. What Is Markup? Decks. Document Prologue. Cards. Images. Links. Browser Variables. WML Rules. For More Information. Editing Markup Code in MobileDev.6. Wizards and Markup. What Are You Building? Create Display Deck. Default Markup. Create Input Deck for a Prompt. Create Action Link. Create Input Deck for a Selection. Relink an Unresolved Link. Add an Options Link. Run Application. The Limits of Markup.7. Script Plus Markup-A Dynamic Application. Why Use Script? Script Plus Markup. Server Languages. Required Code. Substitution Variables. Parameters. Database Access. Try It Yourself. ASP VBScript. WMLScript.8. Getting the Most Out of MobileDev. Multideveloper Mode. Database Browser. Deploy Project. Default Settings. Containers.III. ADVANCED TOPICS. 9. Location-Based Services. What Are Location-Based Applications? Find Me a Movie Theater. Simulating the Experience. Creating the Application Using MobileDev.10. More Fun for WAP Fanatics. Subscriber ID. Regular Phone Calls. Animated Images Again. Optimizing for the Browser Brand. Internationalization. Optimizing for the Language. Security. Notifications.11. Java and MobileDev. Introducing Java and Enhydra. Creating an Application: An Overview. About the CameraLand Application. Creating the MobileDev Project. Creating the Enhydra Project. Modifying the Default Enhydra Project. Compiling the Enhydra Application Running the Application.12. The Future of the Wireless Internet. Reality and Dreams. WAP 2.0. What Else Is There? Complementing Technologies. Open Technology-It's Up to You. What Others Say. The Future of MobileDev.IV. APPENDIXES. Appendix A. Setup. Checklist. Suggested Configuration. Internet Explorer 4. Web Server. Perl. MobileDev. Ready to Go. Other Goodies. Installing the Openwave and Nokia SDKs. Installing the Java SDK and Lutris Enhydra. Installing WAPDraw.Appendix B. Glossary. Index.
Responsibility: Stéphane Hogue, Leslie Hirst, Nicolas Fortin.


User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...


Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data

Primary Entity

<> # Building dynamic WAP applications with MobileDev
    a schema:Book, schema:CreativeWork, schema:MediaObject ;
   library:oclcnum "56109487" ;
   library:placeOfPublication <> ;
   library:placeOfPublication <> ; # Indianapolis, IN
   schema:about <> ; # Application software--Development
   schema:about <> ; # Application software--Development
   schema:about <> ; # COMPUTERS--Networking--Network Protocols
   schema:about <> ; # MobileDev.
   schema:about <> ; # Wireless Application Protocol (Computer network protocol)
   schema:about <> ;
   schema:about <> ; # Wireless Internet
   schema:bookFormat schema:EBook ;
   schema:contributor <> ; # Leslie Hirst
   schema:contributor <> ; # Nicolas Fortin
   schema:copyrightYear "2002" ;
   schema:creator <> ; # Stéphane Hogue
   schema:datePublished "2002" ;
   schema:exampleOfWork <> ;
   schema:genre "Electronic books"@en ;
   schema:inLanguage "en" ;
   schema:isSimilarTo <> ;
   schema:name "Building dynamic WAP applications with MobileDev"@en ;
   schema:productID "56109487" ;
   schema:publication <> ;
   schema:publisher <> ; # SAMS
   schema:url <> ;
   schema:url <> ;
   schema:url <> ;
   schema:workExample <> ;
   wdrs:describedby <> ;

Related Entities

<> # Indianapolis, IN
    a schema:Place ;
   schema:name "Indianapolis, IN" ;

<> # COMPUTERS--Networking--Network Protocols
    a schema:Intangible ;
   schema:name "COMPUTERS--Networking--Network Protocols"@en ;

<> # Application software--Development
    a schema:Intangible ;
   schema:name "Application software--Development"@en ;

<> # Wireless Application Protocol (Computer network protocol)
    a schema:Intangible ;
   schema:name "Wireless Application Protocol (Computer network protocol)"@en ;

<> # Wireless Internet
    a schema:Intangible ;
   schema:name "Wireless Internet"@en ;

<> # Application software--Development
    a schema:Intangible ;
   schema:name "Application software--Development"@en ;

<> # Stéphane Hogue
    a schema:Person ;
   schema:familyName "Hogue" ;
   schema:givenName "Stéphane" ;
   schema:name "Stéphane Hogue" ;

<> # Nicolas Fortin
    a schema:Person ;
   schema:familyName "Fortin" ;
   schema:givenName "Nicolas" ;
   schema:name "Nicolas Fortin" ;

<> # Leslie Hirst
    a schema:Person ;
   schema:familyName "Hirst" ;
   schema:givenName "Leslie" ;
   schema:name "Leslie Hirst" ;

    a schema:ProductModel ;
   schema:isbn "0768657903" ;
   schema:isbn "9780768657906" ;

    a schema:CreativeWork ;
   rdfs:label "Building dynamic WAP applications with MobileDev." ;
   schema:description "Print version:" ;
   schema:isSimilarTo <> ; # Building dynamic WAP applications with MobileDev

Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.