skip to content
The complete guide to Blender graphics : computer modeling & animation Preview this item
ClosePreview this item
Checking...

The complete guide to Blender graphics : computer modeling & animation

Author: John M Blain
Publisher: Boca Raton, FL : CRC Press, [2018] ©2018
Edition/Format:   eBook : Document : English : Fourth editionView all editions and formats
Summary:
"Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic.The Complete Guide to Blender Graphics:  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

Find a copy online

Links to this item

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Genre/Form: Electronic books
Additional Physical Format: Print version:
Blain, John M., 1942-
Complete guide to Blender graphics.
Boca Raton, FL : CRC Press, [2018]
(DLC) 2017034664
(OCoLC)1000297816
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: John M Blain
ISBN: 9781315112701 1315112701 9781351622820 135162282X 9781351622837 1351622838 9781351622813 1351622811
OCLC Number: 1040037769
Description: 1 online resource (1 volume) : illustrations
Contents: Chapter 1 {u2013} The Blender Interface --
Chapter 2 {u2013} Navigation --
Chapter 3 {u2013} Creating and Editing Objects --
Chapter 4 --
Materials --
Chapter 5 {u2013} Textures --
Chapter 6 {u2013} World Setting Chapter 7 {u2013} Lighting and Cameras --
Chapter 8 {u2013} Rendering and Raytracing --
Chapter --
9 Animation Basics --
Chapter --
10 3D Text --
Chapter 1 --
1 NURBS and Metashapes --
Chapter 12 --
Modifiers --
Chapter 13 --
Particle Systems --
Chapter 14 --
Child/Parent relationships and Constraints --
Chapter 15 --
Armatures --
Chapter 16 --
Shapes Key and Action Editor --
Chapter 17 --
Fluid Simulation --
Chapter 18 --
Smoke Simulation --
Chapter 19 --
Nodes --
Chapter 20 --
The Blender Game Engine --
Chapter --
2 1 Making a Move --
Chapter 22 --
Drivers --
Chapter 23 --
Installing Add-Ons.
Responsibility: John M. Blain.

Abstract:

"Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic.The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples."--Provided by publisher.

Reviews

User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/1040037769> # The complete guide to Blender graphics : computer modeling & animation
    a schema:MediaObject, schema:CreativeWork, schema:Book ;
    library:oclcnum "1040037769" ;
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/flu> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/1190782339#CreativeWork/blender_computer_file> ; # Blender (Computer file)
    schema:about <http://experiment.worldcat.org/entity/work/data/1190782339#Topic/three_dimensional_display_systems> ; # Three-dimensional display systems
    schema:about <http://dewey.info/class/777.7/e23/> ;
    schema:about <http://experiment.worldcat.org/entity/work/data/1190782339#Topic/computer_animation> ; # Computer animation
    schema:about <http://experiment.worldcat.org/entity/work/data/1190782339#Topic/computer_graphics> ; # Computer graphics
    schema:author <http://experiment.worldcat.org/entity/work/data/1190782339#Person/blain_john_m_1942> ; # John M. Blain
    schema:bookEdition "Fourth edition." ;
    schema:bookFormat schema:EBook ;
    schema:datePublished "2018" ;
    schema:description ""Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic.The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples."--Provided by publisher."@en ;
    schema:description "Chapter 1 {u2013} The Blender Interface -- Chapter 2 {u2013} Navigation -- Chapter 3 {u2013} Creating and Editing Objects -- Chapter 4 -- Materials -- Chapter 5 {u2013} Textures -- Chapter 6 {u2013} World Setting Chapter 7 {u2013} Lighting and Cameras -- Chapter 8 {u2013} Rendering and Raytracing -- Chapter -- 9 Animation Basics -- Chapter -- 10 3D Text -- Chapter 1 -- 1 NURBS and Metashapes -- Chapter 12 -- Modifiers -- Chapter 13 -- Particle Systems -- Chapter 14 -- Child/Parent relationships and Constraints -- Chapter 15 -- Armatures -- Chapter 16 -- Shapes Key and Action Editor -- Chapter 17 -- Fluid Simulation -- Chapter 18 -- Smoke Simulation -- Chapter 19 -- Nodes -- Chapter 20 -- The Blender Game Engine -- Chapter -- 2 1 Making a Move -- Chapter 22 -- Drivers -- Chapter 23 -- Installing Add-Ons."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/1190782339> ;
    schema:genre "Electronic books"@en ;
    schema:inLanguage "en" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/1000297816> ;
    schema:name "The complete guide to Blender graphics : computer modeling & animation"@en ;
    schema:productID "1040037769" ;
    schema:url <https://www.taylorfrancis.com/books/9781315112701> ;
    schema:url <http://proxy.library.carleton.ca/login?url=http://proquest.safaribooksonline.com/?uiCode=carleton&xmlId=9781351622820> ;
    schema:url <https://login.gbcprx01.georgebrown.ca/login?url=http://proquest.safaribooksonline.com/?uiCode=geobrown&xmlId=9781351622820> ;
    schema:url <https://www.safaribooksonline.com/library/view/-/9781351622820/?ar> ;
    schema:url <https://login.proxy.bib.uottawa.ca/login?url=https://www.taylorfrancis.com/books/9781351622837> ;
    schema:url <http://VH7QX3XE2P.search.serialssolutions.com/?V=1.0&L=VH7QX3XE2P&S=JCs&C=TC0001964553&T=marc&tab=BOOKS> ;
    schema:url <http://proquest.safaribooksonline.com/?fpi=9781351622820> ;
    schema:url <http://ra.ocls.ca/ra/login.aspx?inst=centennial&url=http://proquestcombo.safaribooksonline.com/?uiCode=cencoll&xmlId=9781351622820> ;
    schema:url <http://proquest.safaribooksonline.com/?uiCode=stanford&xmlId=9781351622820> ;
    schema:url <http://proquest.tech.safaribooksonline.de/9781351622820> ;
    schema:url <http://ezproxy.torontopubliclibrary.ca/login?url=http://proquestcombo.safaribooksonline.com/?uiCode=torontopl&xmlId=9781351622820> ;
    schema:workExample <http://worldcat.org/isbn/9781351622813> ;
    schema:workExample <http://worldcat.org/isbn/9781351622837> ;
    schema:workExample <http://dx.doi.org/10.1201/b22263> ;
    schema:workExample <http://worldcat.org/isbn/9781315112701> ;
    schema:workExample <http://worldcat.org/isbn/9781351622820> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/1040037769> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/1190782339#CreativeWork/blender_computer_file> # Blender (Computer file)
    a schema:CreativeWork ;
    schema:name "Blender (Computer file)" ;
    .

<http://experiment.worldcat.org/entity/work/data/1190782339#Person/blain_john_m_1942> # John M. Blain
    a schema:Person ;
    schema:birthDate "1942" ;
    schema:familyName "Blain" ;
    schema:givenName "John M." ;
    schema:name "John M. Blain" ;
    .

<http://experiment.worldcat.org/entity/work/data/1190782339#Topic/computer_animation> # Computer animation
    a schema:Intangible ;
    schema:name "Computer animation"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1190782339#Topic/computer_graphics> # Computer graphics
    a schema:Intangible ;
    schema:name "Computer graphics"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/1190782339#Topic/three_dimensional_display_systems> # Three-dimensional display systems
    a schema:Intangible ;
    schema:name "Three-dimensional display systems"@en ;
    .

<http://proquest.safaribooksonline.com/?uiCode=stanford&xmlId=9781351622820>
    rdfs:comment "Available to Stanford-affiliated users." ;
    .

<http://proquest.tech.safaribooksonline.de/9781351622820>
    rdfs:comment "URL des Erstveröffentlichers" ;
    .

<http://worldcat.org/isbn/9781315112701>
    a schema:ProductModel ;
    schema:isbn "1315112701" ;
    schema:isbn "9781315112701" ;
    .

<http://worldcat.org/isbn/9781351622813>
    a schema:ProductModel ;
    schema:isbn "1351622811" ;
    schema:isbn "9781351622813" ;
    .

<http://worldcat.org/isbn/9781351622820>
    a schema:ProductModel ;
    schema:isbn "135162282X" ;
    schema:isbn "9781351622820" ;
    .

<http://worldcat.org/isbn/9781351622837>
    a schema:ProductModel ;
    schema:isbn "1351622838" ;
    schema:isbn "9781351622837" ;
    .

<http://www.worldcat.org/oclc/1000297816>
    a schema:CreativeWork ;
    rdfs:label "Complete guide to Blender graphics." ;
    schema:description "Print version:" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/1040037769> ; # The complete guide to Blender graphics : computer modeling & animation
    .

<https://www.safaribooksonline.com/library/view/-/9781351622820/?ar>
    rdfs:comment "from Safari" ;
    rdfs:comment "(Unlimited Concurrent Users)" ;
    .

<https://www.taylorfrancis.com/books/9781315112701>
    rdfs:comment "Click here to view." ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.