Computer organization and design : the hardware/software interface (Book, 1998) [WorldCat.org]
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Computer organization and design : the hardware/software interface

Author: John L Hennessy; David A Patterson
Publisher: San Francisco, Calif. : Morgan Kaufmann Publishers, ©1998.
Edition/Format:   Print book : English : 2nd edView all editions and formats
Summary:
The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far-reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a look deep into the computer. It demonstrates the  Read more...
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Additional Physical Format: Online version:
Hennessy, John L.
Computer organization and design.
San Francisco, Calif. : Morgan Kaufmann Publishers, ©1998
(OCoLC)644080980
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: John L Hennessy; David A Patterson
ISBN: 1558604286 9781558604285 155860491X 9781558604919
OCLC Number: 36961014
Credits: Authors' names reversed on cover.
Description: 1 volume (various pagings) : illustrations (some color) ; 25 cm
Contents: Computer Abstractions and Technology --
Below Your Program --
Real Stuff: Manufacturing Pentium 4 Chips --
Computers in the Real World: Information Technology for the 4 Billion without IT --
Instructions: Language of the Computer --
Operations of the Computer Hardware --
Operands of the Computer Hardware --
Representing Instructions in the Computer --
Logical Operations --
Instructions for Making Decisions --
Supporting Procedures in Computer Hardware --
Communicating with People --
MIPS Addressing for 32-Bit Immediates and Addresses --
Translating and Starting a Program --
How Compilers Optimize --
How Compilers Work: An Introduction --
A C Sort Example to Put It All Together --
Implementing an Object-Oriented Language --
Arrays versus Pointers --
Real Stuff: IA-32 Instructions --
Computers in the Real World: Helping Save Our Environment with Data --
Arithmetic for Computers --
Signed and Unsigned Numbers --
Addition and Subtraction --
Multiplication --
Division --
Floating Point --
Real Stuff: Floating Point in the IA-32 --
Computers in the Real World: Reconstructing the Ancient World --
Assessing and Understanding Performance --
CPU Performance and Its Factors --
Evaluating Performance --
Real Stuff: Two SPEC Benchmarks and the Performance of Recent Intel Processors --
Computers in The Real World: Moving People Faster and More Safely --
The Processor: Datapath and Control --
Logic Design Conventions --
Building a Datapath --
A Simple Implementation Scheme --
A Multicycle Implementation --
Exceptions.
Other Titles: Computer organization & design
Responsibility: John L. Hennessy, David A. Patterson ; with a contribution by James R. Larus.
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Abstract:

Computer arithmetic, pipelining, and memory hierarchies are covered with worked examples and incremental drawings supporting each new level of sophistication. The design, performance, and  Read more...

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"o:This book trains the student with the concepts needed to lay a solid foundation for joining this exciting field. More importantly, this book provides a framework for thinking about computer Read more...

 
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