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Cuteness Engineering : Designing Adorable Products and Services

Author: Aaron Marcus; Masaaki Kurosu; Xiaojuan Ma; Ayako Hashizume
Publisher: Cham : Springer International Publishing : Imprint: Springer, 2017.
Series: Springer Series on Cultural Computing
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
This state of the art monograph presents a unique introduction to thinking about cuteness and its incorporation into modern, especially computer-based, products and services. Cuteness is defined and explored in relation to user-centered design concepts and methods, in addition to considering the history of cuteness and cuteness in other cultures, especially in relation to eastern Asia. The authors provide detailed  Read more...
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Details

Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Aaron Marcus; Masaaki Kurosu; Xiaojuan Ma; Ayako Hashizume
ISBN: 9783319619613 3319619616
OCLC Number: 1087853308
Description: 1 online resource (XVI, 161 p. 121 illus., 73 illus. in color.) online forrás.
Contents: Foreword --
Preface --
Introduction --
Cuteness in Japan --
Cuteness in China --
Taxonomy of Cuteness --
Cuteness Designer Interview:  Yuuko Yamaguchi, Design Manager, Hello Kitty --
Cuteness Designer Interview: Wentao Huang, Senior UX Designer, Baidu, China.- Conclusions and Closing Thoughts.
Series Title: Springer Series on Cultural Computing
Responsibility: by Aaron Marcus, Masaaki Kurosu, Xiaojuan Ma, Ayako Hashizume.

Abstract:

This state of the art monograph presents a unique introduction to thinking about cuteness and its incorporation into modern, especially computer-based, products and services. Cuteness is defined and explored in relation to user-centered design concepts and methods, in addition to considering the history of cuteness and cuteness in other cultures, especially in relation to eastern Asia. The authors provide detailed analyses and histories of cuteness in Japan and in China, the rise of Kawaii and Moe cultural artifacts, and their relation to social, psychological, and design issues. They also attempt an initial taxonomy of cuteness. Finally, detailed interviews with leading designers of cute products and services, such as Hello Kitty, provide an understanding of the philosophy and decision-making process of designers of cuteness. Cuteness Engineering: Designing Adorable Products and Services will be of interest and use to a wide range of professionals, researchers, academics, and students who are interested in exploring the world of cuteness in fresh new ways and gaining insights useful for their work and studies.

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