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Design of Visualizations for Human-Information Interaction : A Pattern-Based Framework

Author: Kamran Sedig; Paul Parsons
Publisher: San Rafael Morgan et Claypool Publishers [2016]
Series: Synthesis lectures on visualization, 5.
Edition/Format:   eBook : EnglishView all editions and formats
Summary:
Figure Credits -- Acknowledgments -- Introduction -- 1.1 Overview and Motivation -- 1.2 Audience -- 1.3 Approach, Scope, and Intended Use -- 1.4 Structure -- Background -- 2.1 Notable Contributions -- 2.1.1 Brief Commentary -- 2.2 Comparison of this Book to Existing Work -- 2.3 Science of Visualization -- 2.4 Common Terminology -- 2.5 Design Patterns -- 2.6 Design Frameworks -- Conceptual Elements of Framework --
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Additional Physical Format: Erscheint auch als:
Druckausgabe
Material Type: Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Kamran Sedig; Paul Parsons
ISBN: 9781627057486 162705748X
OCLC Number: 965604819
Notes: Description based upon print version of record.
Description: 1 Online-Ressource (203 Seiten)
Series Title: Synthesis lectures on visualization, 5.
Responsibility: Kamran Sedig, Paul Parsons.

Abstract:

Figure Credits -- Acknowledgments -- Introduction -- 1.1 Overview and Motivation -- 1.2 Audience -- 1.3 Approach, Scope, and Intended Use -- 1.4 Structure -- Background -- 2.1 Notable Contributions -- 2.1.1 Brief Commentary -- 2.2 Comparison of this Book to Existing Work -- 2.3 Science of Visualization -- 2.4 Common Terminology -- 2.5 Design Patterns -- 2.6 Design Frameworks -- Conceptual Elements of Framework -- 3.1 Systems Theory -- 3.2 Space -- 3.3 Information Space -- 3.4 Representation Space -- 3.5 Encoding vs. Representing -- 3.6 Abstract vs. Concrete: Techniques, Structures, and Marks.

3.7 Visualization Techniques -- 3.8 Visual Marks -- 3.9 Visual Structures -- 3.10 Visual Variables -- Patterns -- 4.1 Definition and Identification on Patterns -- 4.2 Naming of Patterns -- 4.3 Application of Patterns -- 4.4 Anti-patterns -- 4.5 Instantiation and Blending of Patterns -- 4.6 Characterization of Patterns -- 4.6.1 Token -- 4.6.2 Area -- 4.6.3 Branch -- 4.6.4 Cell -- 4.6.5 Coordinate -- 4.6.6 Cycle -- 4.6.7 Fusion -- 4.6.8 Group -- 4.6.9 Hierarchy -- 4.6.10 Link -- 4.6.11 List -- 4.6.12 Spectrum -- 4.6.13 Stack -- 4.6.14 Track -- 4.7 Categorization of Patterns.

4.8 Usage of Patterns -- Blending of Patterns -- 5.1 Blending of Patterns -- 5.1.1 Syntax -- 5.1.2 Self-Blending and Nesting -- 5.2 Operation of Pattern Language -- 5.2.1 Primary Patterns -- 5.2.2 Substrate Patterns -- 5.2.3 Relational Patterns -- 5.3 Design and Structural Analysis -- Human-Information Interaction -- 6.1 Human-Visualization System -- 6.2 Activity, Task, and Interaction: A Characterization -- 6.3 Interaction Design -- 6.3.1 Interaction -- 6.3.2 Interactivity -- 6.3.3 Further Sources -- Design Process -- 7.1 Design Stages -- 7.1.1 Stage 1: Information Space and Task Space.

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