skip to content
Designing for the digital age : how to create human-centered products and services Preview this item
ClosePreview this item
Checking...

Designing for the digital age : how to create human-centered products and services

Author: Kim Goodwin
Publisher: Indianapolis, Ind. : Wiley Pub., ©2009.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
"Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It  Read more...
Rating:

(not yet rated) 0 with reviews - Be the first.

Subjects
More like this

Find a copy online

Links to this item

Find a copy in the library

&AllPage.SpinnerRetrieving; Finding libraries that hold this item...

Details

Genre/Form: Electronic books
Electronic book
Additional Physical Format: Print version:
Goodwin, Kim, 1971-
Designing for the digital age.
Indianapolis, Ind. : Wiley Pub., ©2009
(DLC) 2008049813
(OCoLC)244764258
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Kim Goodwin
ISBN: 9781118292570 111829257X 9781118079881 1118079884
OCLC Number: 429190417
Notes: Title from title screen.
Description: 1 online resource (xxix, 739 pages) : illustrations
Contents: 1. Assembling the Team --
2. Project Planning --
3. Research Fundamentals --
4. Understanding the Business --
5. Planning User Research --
6. Understanding Potential Users and Customers --
7. Example Interview --
8. Other Sources of Information and Inspiration --
9. Making Sense of Your Data: Modeling --
10. Personas --
11. Defining Requirements --
12. Putting It All Together: The User and Domain Analysis --
13. Framework Definition: Visualizing Solutions --
14. Principles and Patterns for Framework Design --
15. Designing the Form Factor and Interaction Framework --
16. Principles and Patterns in Design Language --
17. Developing the Design Language --
18. Communicating the Framework and Design Language --
19. Detailed Design: Making Your Ideas Real --
20. Detailed Design Principles and Patterns --
21. Detailed Design Process and Practices --
22. Evaluating Your Design --
23. Communicating Detailed Design --
24. Supporting Implementation and Launch --
25. Improving Design Capabilities in Individuals and Organizations.
Responsibility: Kim Goodwin.

Abstract:

Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great  Read more...

Reviews

Editorial reviews

Publisher Synopsis

"Kim's book is nothing less than a complete handbook for an entire profession. Kim's unique background in the practice, pedagogy, and epistemology of the design business has given her the experience Read more...

 
User-contributed reviews
Retrieving GoodReads reviews...
Retrieving DOGObooks reviews...

Tags

Be the first.
Confirm this request

You may have already requested this item. Please select Ok if you would like to proceed with this request anyway.

Linked Data


Primary Entity

<http://www.worldcat.org/oclc/429190417> # Designing for the digital age : how to create human-centered products and services
    a schema:CreativeWork, schema:MediaObject, schema:Book ;
    library:oclcnum "429190417" ;
    library:placeOfPublication <http://experiment.worldcat.org/entity/work/data/864593779#Place/indianapolis_ind> ; # Indianapolis, Ind.
    library:placeOfPublication <http://id.loc.gov/vocabulary/countries/inu> ;
    schema:about <http://id.worldcat.org/fast/1730190> ; # Industrial design
    schema:about <http://experiment.worldcat.org/entity/work/data/864593779#Topic/technology_&_engineering_industrial_design_general> ; # TECHNOLOGY & ENGINEERING--Industrial Design--General
    schema:about <http://experiment.worldcat.org/entity/work/data/864593779#Topic/mensch_maschine_kommunikation> ; # Mensch-Maschine-Kommunikation
    schema:about <http://id.worldcat.org/fast/872119> ; # Computer graphics
    schema:about <http://experiment.worldcat.org/entity/work/data/864593779#Topic/design_industrial> ; # DESIGN--Industrial
    schema:about <http://dewey.info/class/745.2/e22/> ;
    schema:about <http://id.worldcat.org/fast/963014> ; # Human engineering
    schema:about <http://experiment.worldcat.org/entity/work/data/864593779#Topic/design> ; # Design
    schema:bookFormat schema:EBook ;
    schema:copyrightYear "2009" ;
    schema:creator <http://viaf.org/viaf/68410666> ; # Kim Goodwin
    schema:datePublished "2009" ;
    schema:description ""Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike."--Resource description page."@en ;
    schema:exampleOfWork <http://worldcat.org/entity/work/id/864593779> ;
    schema:genre "Electronic book"@en ;
    schema:genre "Electronic books"@en ;
    schema:inLanguage "en" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/244764258> ;
    schema:name "Designing for the digital age : how to create human-centered products and services"@en ;
    schema:productID "429190417" ;
    schema:publication <http://www.worldcat.org/title/-/oclc/429190417#PublicationEvent/indianapolis_ind_wiley_pub_2009> ;
    schema:publisher <http://experiment.worldcat.org/entity/work/data/864593779#Agent/wiley_pub> ; # Wiley Pub.
    schema:url <http://proquest.safaribooksonline.com/9780470229101> ;
    schema:url <http://www.books24x7.com/marc.asp?bookid=29591> ;
    schema:url <http://public.eblib.com/choice/publicfullrecord.aspx?p=706506> ;
    schema:url <http://proxy.library.carleton.ca/login?url=http://proquest.safaribooksonline.com/?uiCode=carleton&xmlId=9780470229101> ;
    schema:url <http://VH7QX3XE2P.search.serialssolutions.com/?V=1.0&L=VH7QX3XE2P&S=JCs&C=TC0000404249&T=marc&tab=BOOKS> ;
    schema:url <https://cornell-library.skillport.com/skillportfe/main.action?assetid=29591> ;
    schema:url <http://swbplus.bsz-bw.de/bsz355412705cov.htm> ;
    schema:url <http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=492711> ;
    schema:url <https://www.safaribooksonline.com/library/view/-/9780470229101/?ar> ;
    schema:url <http://proquest.tech.safaribooksonline.de/9780470229101> ;
    schema:workExample <http://worldcat.org/isbn/9781118079881> ;
    schema:workExample <http://worldcat.org/isbn/9781118292570> ;
    umbel:isLike <http://bnb.data.bl.uk/id/resource/GBA8D6610> ;
    wdrs:describedby <http://www.worldcat.org/title/-/oclc/429190417> ;
    .


Related Entities

<http://experiment.worldcat.org/entity/work/data/864593779#Place/indianapolis_ind> # Indianapolis, Ind.
    a schema:Place ;
    schema:name "Indianapolis, Ind." ;
    .

<http://experiment.worldcat.org/entity/work/data/864593779#Topic/design_industrial> # DESIGN--Industrial
    a schema:Intangible ;
    schema:name "DESIGN--Industrial"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/864593779#Topic/mensch_maschine_kommunikation> # Mensch-Maschine-Kommunikation
    a schema:Intangible ;
    schema:name "Mensch-Maschine-Kommunikation"@en ;
    .

<http://experiment.worldcat.org/entity/work/data/864593779#Topic/technology_&_engineering_industrial_design_general> # TECHNOLOGY & ENGINEERING--Industrial Design--General
    a schema:Intangible ;
    schema:name "TECHNOLOGY & ENGINEERING--Industrial Design--General"@en ;
    .

<http://id.worldcat.org/fast/1730190> # Industrial design
    a schema:Intangible ;
    schema:name "Industrial design"@en ;
    .

<http://id.worldcat.org/fast/872119> # Computer graphics
    a schema:Intangible ;
    schema:name "Computer graphics"@en ;
    .

<http://id.worldcat.org/fast/963014> # Human engineering
    a schema:Intangible ;
    schema:name "Human engineering"@en ;
    .

<http://viaf.org/viaf/68410666> # Kim Goodwin
    a schema:Person ;
    schema:birthDate "1971" ;
    schema:familyName "Goodwin" ;
    schema:givenName "Kim" ;
    schema:name "Kim Goodwin" ;
    .

<http://worldcat.org/isbn/9781118079881>
    a schema:ProductModel ;
    schema:isbn "1118079884" ;
    schema:isbn "9781118079881" ;
    .

<http://worldcat.org/isbn/9781118292570>
    a schema:ProductModel ;
    schema:isbn "111829257X" ;
    schema:isbn "9781118292570" ;
    .

<http://www.worldcat.org/oclc/244764258>
    a schema:CreativeWork ;
    rdfs:label "Designing for the digital age." ;
    schema:description "Print version:" ;
    schema:isSimilarTo <http://www.worldcat.org/oclc/429190417> ; # Designing for the digital age : how to create human-centered products and services
    .

<http://www.worldcat.org/title/-/oclc/429190417>
    a genont:InformationResource, genont:ContentTypeGenericResource ;
    schema:about <http://www.worldcat.org/oclc/429190417> ; # Designing for the digital age : how to create human-centered products and services
    schema:dateModified "2019-05-06" ;
    void:inDataset <http://purl.oclc.org/dataset/WorldCat> ;
    .

<https://www.safaribooksonline.com/library/view/-/9780470229101/?ar>
    rdfs:comment "Connect to this resource online" ;
    .


Content-negotiable representations

Close Window

Please sign in to WorldCat 

Don't have an account? You can easily create a free account.