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Digital cityscapes : merging digital and urban playspaces

Author: Adriana de Souza e Silva; Daniel M Sutko
Publisher: New York : Peter Lang, ©2009.
Series: Digital formations, v. 57.
Edition/Format:   Print book : EnglishView all editions and formats
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Genre/Form: Aufsatzsammlung
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Adriana de Souza e Silva; Daniel M Sutko
ISBN: 9781433105326 1433105322 9781433105333 1433105330
OCLC Number: 313365398
Description: ix, 371 pages : illustrations, map ; 23 cm.
Contents: 1. Redefining the local : the distinction between located information and local knowledge in location-based games / Eric Gordon --
2. Location-based mobile games : a theoretical framework for research / Li Xiong, Rabindra Ratan, and Dmitri Williams --
3. From always-on to always-there : locative media as playful technologies / Michiel de Lange --
4. On the social and policial implications of hybrid reality gaming : an interview with Matt Adams from Blast Theory / Adriana de Souza e Silva and Daniel M. Sutko --
5. The politics of being mobile : a case study of a different model for conceptualizing mobility, gaming, and play / Larissa Hjorth --
6. Mediated co-proximity and its dangers in a location-aware community : a case of stalking / Christian Licoppe and Yoriko Inada --
7. Play in hybrid reality : alternative approaches to game design / Frans Maÿra{u00A8} and Petri Lankoski --
8. LOCUNET : location-based games as media communicating social meaning / Katerina Diamantaki, Charalampos Rizopoulos, Dimitris Charitos, and Nikos Tsianos --
9. Framing the issues for the design of location-based games / Nicolas Nova and Fabien Girardin --
10. Designing location-based mobile games : the CityExplorer case study / Sebastian Matyas, Christian Matyas, Hiroko Mitarai, Maiko Kamata, Peter Kiefer, and Christoph Schlieder --
11. CitySneak : play, pedagogy, and surveillance / Robert W. Sweeny and Ryan M. Patton --
12. Proximity gaming : new forms of wireless network gaming / Tom So{u00A8}derlund --
13. The role of role-play in pervasive location-based mobile games / Shawn Cashman and Christin Gulick Phelps --
14. Finding a place : developments of location-based mobile gaming in learning and assessment environments / Girlie C. Delacruz, Gregory K. W. K. Chung, and Eva L. Baker --
15. Using pervasive games in education : a case study of the educational mobile game MathX / Hannamari Saarenpaä{u00A8} --
16. Gaming the wild : developing augmented reality games on handhelds for an outdoor summer camp / John Martin --
17. Location-based technology and game-based learning in secondary education : learning about medieval Amsterdam / Wilfried Admiraal, Sanne Akkerman, Jantina Huizenga, and Henk van Zeijts --
18. OnSite and engaged : hybrid-reality gaming in communication across the curriculum initiatives / Deanna P. Dannels and Adriana de Souza e Silva
Series Title: Digital formations, v. 57.
Responsibility: edited by Adriana de Souza e Silva & Daniel M. Sutko.

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"`Digital Cityscapes' offers a significant contribution to understanding the theory, design, and application of pervasive gaming. Recommended for critics, creators, and players alike." (Ian Bogost, Read more...

 
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