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Dramatic presence

Author: Margaret T Kelso; Peter Weyhrauch; Joseph Bates
Publisher: Pittsburgh, Pa. : School of Computer Science, Carnegie Mellon University, [1992]
Series: Research paper (Carnegie Mellon University. School of Computer Science), CMU-CS-92-195.
Edition/Format:   Print book : EnglishView all editions and formats
Database:WorldCat
Summary:
Abstract: "Let us consider the presentation by computers of rich, highly interactive worlds, inhabited by dynamic and complex characters, and shaped by aesthetically pleasing stories. We shall call this interactive drama, and we believe that it requires strong characters, aesthetic presentation, and long term dramatic structure. This paper describes an experiment designed to understand how to create interactive
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Details

Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Margaret T Kelso; Peter Weyhrauch; Joseph Bates
OCLC Number: 27404326
Notes: "December 1992."
Description: 17 pages : illustrations ; 28 cm.
Series Title: Research paper (Carnegie Mellon University. School of Computer Science), CMU-CS-92-195.
Responsibility: Margaret Thomas Kelso, Peter Weyhrauch, Joseph Bates.

Abstract:

Abstract: "Let us consider the presentation by computers of rich, highly interactive worlds, inhabited by dynamic and complex characters, and shaped by aesthetically pleasing stories. We shall call this interactive drama, and we believe that it requires strong characters, aesthetic presentation, and long term dramatic structure. This paper describes an experiment designed to understand how to create interactive drama. Three principle questions are addressed. One, how does it feel to be immersed in a dramatic virtual world, filled with characters and story? Two, what is required of the characters (actors) in such a virtual world? Three, what is required of the story and its director?

We present an introduction to interactive drama, summarize the Oz system designed to create and present such experiences, and describe our experiment in detail. Finally, drawing from the experiment, we suggest several findings about interactive drama."

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