e-Learning and the science of instruction : proven guidelines for consumers and designers of multimedia learning (Book, 2016) [WorldCat.org]
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e-Learning and the science of instruction : proven guidelines for consumers and designers of multimedia learning

Author: Ruth Colvin Clark; Richard E Mayer
Publisher: Hoboken, New Jersey : Wiley, [2016] ©2016
Edition/Format:   Print book : English : Fourth editionView all editions and formats
Summary:
The best-selling e-learning design manueal, updated with the lastest research, design principles, and examples. Fully revised with two new chapters and sixteen updated chapters. e-learning and the science of instruction: proven guidelines for consumers and designers of multimedia learning is your essential reference for evidence-based guidelines for designing, developing and evaluating asynchronous and synchronous  Read more...
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Details

Document Type: Book
All Authors / Contributors: Ruth Colvin Clark; Richard E Mayer
ISBN: 9781119158660 1119158664
OCLC Number: 991298904
Notes: Index.
Description: xvii, 510 pages : illustrations ; 27 cm
Contents: E-Learning: promise and pitfalls --
How do people learn from e-courses? --
Evidence-based practice --
Applying the multimedia principle: use words and graphics rather than words alone --
Applying the contiguity principle: align words to corresponding graphics --
Applying the modality principle: present words as audio narration rather than on-screen text --
Applying the redundancy principle: explain visuals with words in audio or text but not both --
Applying the coherence principle: adding extra material can hurt learning --
Applying the personalization and embodiment principles: use conversational style, polite wording, human voice, and virtual coaches --
Applying the segmenting and pretraining principles: managing complexity by breaking a lesson into parts --
Engagement in e-learning --
Leveraging examples in e-learning --
Does practice make perfect? --
Learning together virtually --
Who's in control? guidelines for e-learning navigation --
e-Learning to build thinking skills --
Learning with computer games --
Applying the guidelines.
Responsibility: Ruth Colvin Clark, Richard E. Mayer.

Abstract:

The best-selling e-learning design manueal, updated with the lastest research, design principles, and examples. Fully revised with two new chapters and sixteen updated chapters. e-learning and the science of instruction: proven guidelines for consumers and designers of multimedia learning is your essential reference for evidence-based guidelines for designing, developing and evaluating asynchronous and synchronous e-learning for workforce training and educational courseware. There is a great deal of valid experimental research on best methods to use in the design of e-learning lessons that support human learning processes. This scientific research is found in diverse academic journals and presented at research conferences not attended by most practitioners. In this book, Ruth Clark and Richard Mayer have gathered, organized, and illustrated that research to give you a practical guide in one place. In this fourth edition new evidence is included on the best use of text, audio, and graphics in e-learning as well as design guidelines for examples, two new chapters focus on effective and ineffective forms of engagement in e-learning and the lastest evidence on best practices in design of games for learning. You will find research summaries, examples, and checklists that show you: The kinds of visuals that best promote learning - How and when to use instructional animations for optimal learning - How best to use text and audio to describe visuals - Techniques to improve learning through personalized language and on-screen agents - What instructional techniques make learning games effective - The effects of playing commercial games on basic cognitive skills. You can use the evidence and guidelines in this book to guide you own design decisions as well as to communicate proven practices to your development team, subject matter experts, or e-learning students.

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