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Extreme programming eXplained : embrace change

Author: Kent Beck
Publisher: Reading, MA : Addison-Wesley, 2000.
Series: XP series.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
"Extreme Programming (XP) was conceived and developed to address the specific needs of software development conducted by small teams in the face of vague and changing requirements. This new lightweight methodology challenges many conventional tenets, including the long-held assumption that the cost of changing a piece of software necessarily rises dramatically over the course of time. XP recognizes that projects  Read more...
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Additional Physical Format: Online version:
Beck, Kent.
Extreme programming eXplained.
Reading, MA : Addison-Wesley, 2000
(OCoLC)606820064
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Kent Beck
ISBN: 0201616416 9780201616415
OCLC Number: 41834882
Description: xxi, 190 pages ; 24 cm.
Contents: Foreword --
Preface --
Chap. 1. Risk : the basic problem --
Chap. 2. A development episode --
Chap. 3. Economics of software development --
Chap. 4. Four variables --
Chap. 5. Cost of change --
Chap. 6. Learning the drive --
Chap. 7. Four values --
Chap. 8. Basic principles --
Chap. 9. Back to basics --
Chap. 10. Quick overview --
Chap. 11. How could this work? --
Chap. 12. Management strategy --
Chap. 13. Facilities strategy --
Chap. 14. Splitting business and technical responsibility --
Chap. 15. Planning strategy --
Chap. 16. Development strategy --
Chap. 17. Design strategy --
Chap. 18. Testing strategy --
Chap. 19. Adopting XP --
Chap. 20. Retrofitting XP --
Chap. 21. Lifecycle of an ideal XP project --
Chap. 22. Roles for people --
Chap. 23. 20-80 rule --
Chap. 24. What makes XP hard --
Chap. 25. When you shouldn't try XP --
Chap. 26. XP at work --
Chap. 27. Conclusion.
Series Title: XP series.
Responsibility: Kent Beck.
More information:

Abstract:

You may love XP, or you may hate it, but Extreme Programming Explained will force you to take a fresh look at how you develop software.  Read more...

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Primary Entity<\/h3>\n
<http:\/\/www.worldcat.org\/oclc\/41834882<\/a>> # Extreme programming eXplained : embrace change<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Book<\/a>, schema:CreativeWork<\/a> ;\u00A0\u00A0\u00A0\nlibrary:oclcnum<\/a> \"41834882<\/span>\" ;\u00A0\u00A0\u00A0\nlibrary:placeOfPublication<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Place\/reading_ma<\/a>> ; # Reading, MA<\/span>\n\u00A0\u00A0\u00A0\nlibrary:placeOfPublication<\/a> <http:\/\/id.loc.gov\/vocabulary\/countries\/mau<\/a>> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/id.worldcat.org\/fast\/1185014<\/a>> ; # eXtreme programming<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/software<\/a>> ; # Software<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/dewey.info\/class\/005.1\/e21\/<\/a>> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/file_maintenance_computers<\/a>> ; # FILE MAINTENANCE (COMPUTERS)<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/computer_science<\/a>> ; # Computer Science<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/logiciels_developpement<\/a>> ; # Logiciels--D\u00E9veloppement<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/software_development_tools<\/a>> ; # SOFTWARE DEVELOPMENT TOOLS<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/engineering_&_applied_sciences<\/a>> ; # Engineering & Applied Sciences<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/programming_languages<\/a>> ; # PROGRAMMING LANGUAGES<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/computer_programming<\/a>> ; # COMPUTER PROGRAMMING<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/programmation_extreme<\/a>> ; # Programmation extr\u00EAme<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/algorithms<\/a>> ; # ALGORITHMS<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/computer_programs<\/a>> ; # COMPUTER PROGRAMS<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/id.loc.gov\/authorities\/subjects\/sh85029535<\/a>> ; # Computer software--Development<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/extreme_programming<\/a>> ; # Extreme programming<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/id.worldcat.org\/fast\/872537<\/a>> ; # Computer software--Development<\/span>\n\u00A0\u00A0\u00A0\nschema:bookFormat<\/a> bgn:PrintBook<\/a> ;\u00A0\u00A0\u00A0\nschema:creator<\/a> <http:\/\/viaf.org\/viaf\/39529441<\/a>> ; # Kent Beck<\/span>\n\u00A0\u00A0\u00A0\nschema:datePublished<\/a> \"2000<\/span>\" ;\u00A0\u00A0\u00A0\nschema:description<\/a> \"Foreword -- Preface -- Chap. 1. Risk : the basic problem -- Chap. 2. A development episode -- Chap. 3. Economics of software development -- Chap. 4. Four variables -- Chap. 5. Cost of change -- Chap. 6. Learning the drive -- Chap. 7. Four values -- Chap. 8. Basic principles -- Chap. 9. Back to basics -- Chap. 10. Quick overview -- Chap. 11. How could this work? -- Chap. 12. Management strategy -- Chap. 13. Facilities strategy -- Chap. 14. Splitting business and technical responsibility -- Chap. 15. Planning strategy -- Chap. 16. Development strategy -- Chap. 17. Design strategy -- Chap. 18. Testing strategy -- Chap. 19. Adopting XP -- Chap. 20. Retrofitting XP -- Chap. 21. Lifecycle of an ideal XP project -- Chap. 22. Roles for people -- Chap. 23. 20-80 rule -- Chap. 24. What makes XP hard -- Chap. 25. When you shouldn\'t try XP -- Chap. 26. XP at work -- Chap. 27. Conclusion.<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\nschema:exampleOfWork<\/a> <http:\/\/worldcat.org\/entity\/work\/id\/837034112<\/a>> ;\u00A0\u00A0\u00A0\nschema:inLanguage<\/a> \"en<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isPartOf<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Series\/xp_series<\/a>> ; # XP series.<\/span>\n\u00A0\u00A0\u00A0\nschema:isSimilarTo<\/a> <http:\/\/www.worldcat.org\/oclc\/606820064<\/a>> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Extreme programming eXplained : embrace change<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\nschema:productID<\/a> \"41834882<\/span>\" ;\u00A0\u00A0\u00A0\nschema:publication<\/a> <http:\/\/www.worldcat.org\/title\/-\/oclc\/41834882#PublicationEvent\/reading_ma_addison_wesley_2000<\/a>> ;\u00A0\u00A0\u00A0\nschema:publisher<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Agent\/addison_wesley<\/a>> ; # Addison-Wesley<\/span>\n\u00A0\u00A0\u00A0\nschema:reviews<\/a> <http:\/\/www.worldcat.org\/title\/-\/oclc\/41834882#Review\/1458396655<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/www.gbv.de\/dms\/bowker\/toc\/9780201616415.pdf<\/a>> ;\u00A0\u00A0\u00A0\nschema:workExample<\/a> <http:\/\/worldcat.org\/isbn\/9780201616415<\/a>> ;\u00A0\u00A0\u00A0\numbel:isLike<\/a> <http:\/\/bnb.data.bl.uk\/id\/resource\/GBA240193<\/a>> ;\u00A0\u00A0\u00A0\nwdrs:describedby<\/a> <http:\/\/www.worldcat.org\/title\/-\/oclc\/41834882<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n\n

Related Entities<\/h3>\n
<http:\/\/dewey.info\/class\/005.1\/e21\/<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Agent\/addison_wesley<\/a>> # Addison-Wesley<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:Agent<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Addison-Wesley<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Place\/reading_ma<\/a>> # Reading, MA<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Reading, MA<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Series\/xp_series<\/a>> # XP series.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/41834882<\/a>> ; # Extreme programming eXplained : embrace change<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"XP series.<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"XP series<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/algorithms<\/a>> # ALGORITHMS<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"ALGORITHMS<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/computer_programming<\/a>> # COMPUTER PROGRAMMING<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"COMPUTER PROGRAMMING<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/computer_programs<\/a>> # COMPUTER PROGRAMS<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"COMPUTER PROGRAMS<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/computer_science<\/a>> # Computer Science<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer Science<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/engineering_&_applied_sciences<\/a>> # Engineering & Applied Sciences<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Engineering & Applied Sciences<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/extreme_programming<\/a>> # Extreme programming<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Extreme programming<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/file_maintenance_computers<\/a>> # FILE MAINTENANCE (COMPUTERS)<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"FILE MAINTENANCE (COMPUTERS)<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/logiciels_developpement<\/a>> # Logiciels--D\u00E9veloppement<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Logiciels--D\u00E9veloppement<\/span>\"@fr<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/programmation_extreme<\/a>> # Programmation extr\u00EAme<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Programmation extr\u00EAme<\/span>\"@fr<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/programming_languages<\/a>> # PROGRAMMING LANGUAGES<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"PROGRAMMING LANGUAGES<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/software<\/a>> # Software<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Software<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Topic\/software_development_tools<\/a>> # SOFTWARE DEVELOPMENT TOOLS<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"SOFTWARE DEVELOPMENT TOOLS<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.loc.gov\/authorities\/subjects\/sh85029535<\/a>> # Computer software--Development<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer software--Development<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.loc.gov\/vocabulary\/countries\/mau<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\ndcterms:identifier<\/a> \"mau<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.worldcat.org\/fast\/1185014<\/a>> # eXtreme programming<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"eXtreme programming<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.worldcat.org\/fast\/872537<\/a>> # Computer software--Development<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer software--Development<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/viaf.org\/viaf\/39529441<\/a>> # Kent Beck<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:familyName<\/a> \"Beck<\/span>\" ;\u00A0\u00A0\u00A0\nschema:givenName<\/a> \"Kent<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Kent Beck<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/worldcat.org\/isbn\/9780201616415<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:ProductModel<\/a> ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"0201616416<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"9780201616415<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/oclc\/606820064<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:CreativeWork<\/a> ;\u00A0\u00A0\u00A0\nrdfs:label<\/a> \"Extreme programming eXplained.<\/span>\" ;\u00A0\u00A0\u00A0\nschema:description<\/a> \"Online version:<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isSimilarTo<\/a> <http:\/\/www.worldcat.org\/oclc\/41834882<\/a>> ; # Extreme programming eXplained : embrace change<\/span>\n\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/41834882<\/a>>\u00A0\u00A0\u00A0\u00A0a \ngenont:InformationResource<\/a>, genont:ContentTypeGenericResource<\/a> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/www.worldcat.org\/oclc\/41834882<\/a>> ; # Extreme programming eXplained : embrace change<\/span>\n\u00A0\u00A0\u00A0\nschema:dateModified<\/a> \"2020-07-28<\/span>\" ;\u00A0\u00A0\u00A0\nvoid:inDataset<\/a> <http:\/\/purl.oclc.org\/dataset\/WorldCat<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/41834882#PublicationEvent\/reading_ma_addison_wesley_2000<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:PublicationEvent<\/a> ;\u00A0\u00A0\u00A0\nschema:location<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Place\/reading_ma<\/a>> ; # Reading, MA<\/span>\n\u00A0\u00A0\u00A0\nschema:organizer<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/837034112#Agent\/addison_wesley<\/a>> ; # Addison-Wesley<\/span>\n\u00A0\u00A0\u00A0\nschema:startDate<\/a> \"2000<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/41834882#Review\/1458396655<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Review<\/a> ;\u00A0\u00A0\u00A0\nschema:itemReviewed<\/a> <http:\/\/www.worldcat.org\/oclc\/41834882<\/a>> ; # Extreme programming eXplained : embrace change<\/span>\n\u00A0\u00A0\u00A0\nschema:reviewBody<\/a> \"\"Extreme Programming (XP) was conceived and developed to address the specific needs of software development conducted by small teams in the face of vague and changing requirements. This new lightweight methodology challenges many conventional tenets, including the long-held assumption that the cost of changing a piece of software necessarily rises dramatically over the course of time. XP recognizes that projects have to work to achieve this reduction in cost and exploit the savings once they have been earned.\" \"You may love XP or you may hate it, but Extreme Programming Explained will force you to take a fresh look at how you develop software.\"--Jacket.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n\n

Content-negotiable representations<\/p>\n