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The Foley Grail : the Art of Performing Sound for Film, Games, and Animation.

Author: Vanessa Theme Ament
Publisher: Hoboken : Taylor and Francis, 2014.
Edition/Format:   eBook : Document : English : 2nd edView all editions and formats
Summary:
Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. In The Foley Grail, Second Edition award-winning Foley artist Vanessa Theme Ament teaches you how Foley is designed, crafted, and edited for any project, right down to the nuts and bolts of spotting, cueing, and performing sounds. Various  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Theme Ament, Vanessa.
Foley Grail : The Art of Performing Sound for Film, Games, and Animation.
Hoboken : Taylor and Francis, ©2014
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Vanessa Theme Ament
ISBN: 9781135021719 1135021716
OCLC Number: 876512538
Description: 1 online resource (276 pages)
Contents: Cover; Half Title; Title Page; Copyright Page; Table of Contents; Foreword; Acknowledgments; Introduction; Part 1 What Foley Artists Do, and Why: History, Theory, and Methods; Chapter 1 Holy Foley: The Evolution of a Craft; Chapter 2 Noise vs. Sound: Foley as it is Used in the Various Genres; Chapter 3 Single or Married? Foley Used Independently or Combined with Sound Effects; Part 2 How Foley Artists Work: The Protocols, Conventions, and Hierarchy; Chapter 4 Fire in the Hole: The Players and Their Responsibilities; Chapter 5 Let's Go Ahead and Go Back: Spotting and Cueing. Part 3 Foley Beyond the Film Frame: Games and AnimationChapter 6 Gaming the System: Foley as it Lands in the Game; Chapter 7 Animation Station: Foley Defines Reality or Fantasy; Part 4 The Practical Concerns: The Art and Craft of Foley; Chapter 8 Walking in Their Shoes: Performing the Footsteps; Chapter 9 Manipulation Techniques: Performing the Props; Chapter 10 Hang it as a Unit: The Knack for Sync; Chapter 11 Magic Wind: Unusual Foley Requests; Part 5 The Foley Companions: Mixing and Editing; Chapter 12 Mix and Match: The Foley Mixer; Chapter 13 Hearing the Sweet Spot: Editing Foley. Chapter 14 Fix it in Post: The DubPart 6 Nuts and Bolts: Where and With What?; Chapter 15 Scene Change: The Foley Stage; Chapter 16 Chef or Cook? Ingredients and Recipes; Part 7 The Ghost of Foley Futures: Looking Forward; Chapter 17 The Ivory Tower: The Media School; Chapter 18 Foley Reflections: Final Thoughts of Experts; Glossary; Index; References; About the Author and Illustrator.

Abstract:

Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. In The Foley Grail, Second Edition award-winning Foley artist Vanessa Theme Ament teaches you how Foley is designed, crafted, and edited for any project, right down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of shortcuts, hot tips, and other tricks of the trade. This new edition features:Ent.

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"Ever wonder how Foley sound effects are added to films and what props you need to set up a Foley stage? Curious about how sound effects are edited, how Foley artists select their shoes, or how the Read more...

 
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