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Fundamentals of computer graphics

Author: Peter Shirley; Stephen Robert Marschner; et al
Publisher: Natick, Mass. : CRC Press, cop. 2009.
Edition/Format:   Print book : English : 3rd edView all editions and formats
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Document Type: Book
All Authors / Contributors: Peter Shirley; Stephen Robert Marschner; et al
ISBN: 9781568814698 1568814690
OCLC Number: 912477008
Notes: Índice analítico: p. 745-752.
Índice abreviado: Miscellaneous Math. Raster Images. Ray Tracing. Linear Algebra. Transformation Matrices. Viewing. The Graphics Pipeline. Signal Processing. Surface Shading. Texture Mapping. Data Structures for Graphics. More Ray Tracing. Sampling. Curves. Implicit Modeling. Computer Animation. Using Graphics Hardware. Building Interactive Graphics Applications. Light. Color. Visual Perception. Tone Reproduction. Global Illumination. Reflection Models. Computer Graphics in Games. Visualization. Spatial-Field Visualization.
Description: XIII, 752 p. : ill. ; 25 cm
Responsibility: Peter Shirley, Steve Marschner ... [et al.].

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